World coordinate system - rotating it

Discussion in 'AutoCAD' started by Guest, Dec 9, 2004.

  1. Guest

    Guest Guest

    This has bugged me for ages: as an architect, I work with a WCS that has the
    y-axis pointing straight up and square on the screen in model space
    (basically, the AutoCAD default). Civil engineering consultants I deal
    with, however, often work with a WCS that often has the y-axis skewed to the
    regular default up-down/left-right WCS orientation in AutoCAD (also in model
    space). In reading ancient posts to the Autodesk boards, I figured out how
    to reset the WCS so that the "world" is back to the AutoCAD default
    configuration (by changing the UCSFOLLOW variable to 1, and THEN invoking
    the PLAN command).

    Now I know how to create new UCSs rotated from the WCS, but HOW IN BLAZES
    does one rotate the actual WCS to begin with? Another guy in our office
    found articles that state that rotating the WCS should not be possible, but
    as I'm typing this I've got an AutoCAD file from one of our civil engineers
    open in the background, with the bloody WCS skewed as all kingdom come to
    the screen.

    Any enlightenment would be greatly appreciated.
     
    Guest, Dec 9, 2004
    #1
  2. Guest

    OLD-CADaver Guest

    You don't rotate the WCS, you rotate your view. There are several tools that will accomplish that; DVIEW->TWIST being the most common. Rotating your UCS, the executing PLAN <enter><enter> will accomplish the same.
     
    OLD-CADaver, Dec 9, 2004
    #2
  3. I think you are mistaken. The World Coordinat System is not rotated. Your
    just not looking at it from the same direction. In the drawing where the
    WCS appears off, type plan and hit enter 2x and voila, now you're looking at
    it from the top down with the Y axis going up and the X axis goint to the
    right.

    Casey
     
    Casey Roberts, Dec 9, 2004
    #3
  4. Guest

    Guest Guest

    So that's how it works...thanks.

    that will accomplish that; DVIEW->TWIST being the most common. Rotating
    your UCS, the executing PLAN <enter><enter> will accomplish the same.
     
    Guest, Dec 9, 2004
    #4
  5. Guest

    R.K. McSwain Guest

    Unless of course UCSFOLLOW is set to 1, then the 'PLAN <enter><enter>'
    step is not required...
     
    R.K. McSwain, Dec 10, 2004
    #5
  6. Guest

    OLD-CADaver Guest

    Very true, but we never set ucsfollow to 1. Working in 3D makes it unhelpful.
     
    OLD-CADaver, Dec 10, 2004
    #6
  7. Guest

    Allen Jessup Guest

    Just as a little background. Us civil types use a rotated (twisted) view
    specifically because it can change the orientation of the model on the
    screen and in a plot without affecting the coordinate system.

    Allen
     
    Allen Jessup, Dec 13, 2004
    #7
  8. Guest

    krispy Guest

    I had always assumed that civil drawings had their UCS set so that the positive Y direction aligns with north, regardless of the orientation of the building... is that not correct?
     
    krispy, Dec 15, 2004
    #8
  9. Guest

    OLD-CADaver Guest

    Yes, that is normally the case (at least it is for us), though there are tools available within most civil software that will allow other North orientations. We still prefer North pointing in the positive Y direction, nearly always.

    But if the particular design would fit better with North to the left (or some other odd angle), that's where DVIEW twist comes in real handy, or set a UCS to match the desired layout and use PLAN.
     
    OLD-CADaver, Dec 15, 2004
    #9
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