Why Can't SWks Fold Plastic Hinges

Discussion in 'SolidWorks' started by Bonobo, Aug 28, 2005.

  1. Bonobo

    Bonobo Guest

    SolidWorks is set up to be able to fold sheet metal, so why can't & why
    shouldn't SolidWorks be able to automatically bend a flat plastic hinge
    about a defined center by a user specified angle.

    Hinged plastic products are so common, I am surprised this isn't
    available (or wasn't last time I checked). I can honestly say I have
    not looked in SWks 2005 beyond the help menus where "folding" and
    "hinge" turns up no topic. "Flex" command appears to flex the whole
    solid body, which is NOT what is needed with hinged parts.

    In the past I have modeled parts with up to 5 hinges by modeling each
    part in the open and closed positions, in an assembly drawing so I
    could illustrate the different finished part assembly and use
    conditions. That is painfully slow.

    Anyone have better solutions for SolidWorks. We are NOT talking rocket
    science, just an adaptation of what is already done in sheet metal with
    Fold-Unfold.

    All I know for sure, is that a BendHinge function would save one heck
    of a lot of time.

    Bo
     
    Bonobo, Aug 28, 2005
    #1
  2. Bonobo

    matt Guest

    matt, Aug 28, 2005
    #2
  3. Bonobo

    Bonobo Guest

    No, but I have now seen the .avi run.

    Bo
     
    Bonobo, Aug 28, 2005
    #3
  4. Bonobo

    TOP Guest

    In a word, plasticity. In sheet metal the behavior of the bend zone is
    well characterized by a single parameter which allows SW to make bend
    allowances for the plasticity that occurs. In a plastic hinge there are
    many parameters involved that depend on geometry and materials. In
    addition, plastic hinges typically have a geometric nonlinearity which
    causes snap through. SW wouldn't have a clue how to deal with that.
     
    TOP, Aug 28, 2005
    #4
  5. Bonobo

    ed1701 Guest

    Umm, you can do it with flex - I have myself with good success. It
    takes some monkeying around because the interface is GOD AWFUL, but if
    you make your own co-ordinate system to set the axis of the bend it can
    be done with good precision. The trim planes are what limits the bend
    region to just the hinge area and not the whole solid body.
    Tip - try to model in the 'as-molded' condition and just use flex to
    fold it up to check the interface. The model geometry can be seriously
    messed up with flex and though you will get a good visual you might not
    be able to export it for the CAM system.

    If the hinge is simple like in matt's avi, its even easier. I will
    tend to model the base as one part, the cap as another, and the hinge
    as a third. Through the hinge I will define an arc not by radius but
    by arc length (click on the ends of the arc and the body of the arc to
    make the arc-length dim) of a construction arc somewhere in the middle
    fof the hinge so it realistically stays the same length. The ends of
    the arc are then set by an angle (click the endpoints and the
    centerpoint of the arc when making that dim) Then I mate the
    compoenents toghether, and I can move them around by just changing that
    angle dim. Join to get the final part, OR have all three componenets
    actually just configurations of a single part file.

    -Ed
     
    ed1701, Aug 28, 2005
    #5
  6. Bonobo

    Bonobo Guest

    Ed, you're 2nd paragraph is basically what I am doing now, & I use the
    centroid arc length, at least when my hinges are non-deforming (of
    course I immediately start designing some parts by exceeding the yield
    limit so I can preload things, but I can't expect SolidWorks to model
    that).

    I found Flex to be unusable because I couldn't get it to do anything
    but flex the whole part. That is inexcusible on SolidWorks part as a
    good user interface is one of their mantras.

    My whole point here is that it should be terminally easy to allow
    software to bend and unbend specific areas, as they already do it for
    sheet metal.

    Guess I continue to do it the hard way. What a waste of time.

    Bo
     
    Bonobo, Aug 28, 2005
    #6
  7. Bonobo

    That70sTick Guest

    quote Bonobo: "My whole point here is that it should be terminally easy
    to allow
    software to bend and unbend specific areas, as they already do it for
    sheet metal."

    Not really. Sheet metal lends itself to easy bending in CAD because
    the bending fairly predicatable and can be quantified with a few
    generic parameters. Bending plastic is almost inherently nonlinear,
    with immediate permanent deformation, creep, and depency on speed
    (hyperelasticity). The math just isn't simple enough to put into a CAD
    feature with a simple user interface.

    Even so, the best sheet metal die builders I know don't waste time
    building a tool based on a customer's unbending calculation and CAD
    work. They ALWAYS double check against their own programs and
    standards.
     
    That70sTick, Aug 28, 2005
    #7
  8. Bonobo

    Bonobo Guest

    But...for the simple 90 to 180 degree thin plastic hinge which is
    nearly elastic bending, without permanent yield, it ought to be easy
    for SolidWorks to allow that type of bend.

    I did a specialty box with all six sides hinged along with another flap
    and some snap fits about a year ago. It would have taken maybe 1/3 the
    time if I had the ability to fold and unfold those little 90 degree
    bends easily during the design process.

    As it was, each panel had a hinge or some times two, which had
    configurations for as molded and as bent, and then an assembly drawing
    to put it all together to iron out the difficulties.

    Bo
     
    Bonobo, Aug 28, 2005
    #8
  9. Bonobo

    mjlombard Guest

     
    mjlombard, Aug 28, 2005
    #9
  10. Bonobo

    mjlombard Guest

    mjlombard, Aug 28, 2005
    #10
  11. Bonobo

    mjlombard Guest

    mjlombard, Aug 28, 2005
    #11
  12. Bonobo

    Bonobo Guest

    Matt, thanks for the comments.

    I get the job done, but it would be much easier if the SolidWorks CEO
    spent the time to direct the crew to make SWks do this relatively
    simple task easily for us designers.

    Bo
     
    Bonobo, Aug 29, 2005
    #12
  13. Bonobo

    ed1701 Guest

    " found Flex to be unusable because I couldn't get it to do anything
    but flex the whole part.".

    That's what the trim planes do - they limit the flex to just a small
    region. My part was 14 inches long and I limited the flex to just the
    ..5" of hinge that I wanted to fold -everything outside of the hinge
    region stayed board straight. I snapped the planes to sketch points
    (the same sketch used to predict the radius of the flex and set the new
    co-ordinate system where it needed to be to be accurate)
    Like I said,the interface is AWFUL, AWFUL,AWFUL, but it can be worked
    out and forced to do what you want it to.
     
    ed1701, Aug 29, 2005
    #13
  14. Bonobo

    Bonobo Guest

    Thanks Ed. I will have to investigate flex further.

    Bo
     
    Bonobo, Aug 29, 2005
    #14
  15. Hi Ed,
    In some cases, in fact all the cases inwhich I wanted to use Flex, the
    planes will intesect geometry you dan't want to be deformed... The
    planes limits the distance in their "Z" but they are still infinite, so
    they may intersect your part further away...

    -Marc
     
    Marc Gibeault, Aug 30, 2005
    #15
  16. Bonobo

    ed1701 Guest

    Hmmm, I haven't ever had a part that bent in one area while other areas
    on the same plane didn't bend. Kind of like having your arms at your
    side and bending at the waist, eh? The arms stay straight.
    Sounds like a job for split part. I'd split the arms off into seperate
    bodies, bend the waist of the 'torso' body,then combine them back
    together. Being lazy I'd try to leave the upper torso stationary and
    just move the hips/legs, but if that wasn't an option the mate-like
    moving of bodies in 2006 is pretty decent.
    Interesting case - I might want to mess with it to see if the theory
    works.
     
    ed1701, Aug 30, 2005
    #16
  17. Bonobo

    mjlombard Guest

    Have you tried splitting out the hinge as a separate body, flex only
    that body, then putting them all back together again? Using the 2006
    body mates might make that feasible.

    matt
     
    mjlombard, Aug 31, 2005
    #17
  18. Ed and Matt,
    Thanks for your response. That's something to try. I haven't installed
    2006 yet.

    -Marc
     
    Marc Gibeault, Aug 31, 2005
    #18
  19. Bonobo

    Bonobo Guest

    I asked the original question in this thread, hoping to spur some
    opinion on this board, & maybe inspire SolidWorks corporate to do
    something substantive, and indeed we see there are some partial
    solutions, and then the "old" way.;

    In the end for now, I will just rely on constructing two versions of
    hinges, Open & Closed and doing the final SolidWorks Assemblies in the
    various positions I need.

    But somehow, SolidWorks must provide a better way to flex hinges, and
    if you think about it, flex wires, tubes, etc.

    The design of things that flex and bend at specific places is so
    common, SolidWorks deserves a better faster way.

    Bo
     
    Bonobo, Aug 31, 2005
    #19
  20. Bonobo

    Bonobo Guest

    One of the ultimate goals I dream of is being able to design a hinged
    assembly and then have SolidWorks' Animator show the animated assembly
    & closure of such a flexible hinged part.

    I don't know how many times I've tried to show a 'non-engineer' how a
    part folds up in words, but they just don't get it, without a real part
    in their hands.

    I can fake it in SolidWorks right now in various ways, but that is not
    like just telling solidworks:

    Animate Hinge 1 from Position 1 to Positions 2 about Axiz 3...etc for
    each hinge
     
    Bonobo, Sep 6, 2005
    #20
Ask a Question

Want to reply to this thread or ask your own question?

You'll need to choose a username for the site, which only take a couple of moments (here). After that, you can post your question and our members will help you out.