What is SolidWorks 2004 doing with system resources???

Discussion in 'SolidWorks' started by Per O. Hoel, Jan 8, 2004.

  1. Per O. Hoel

    Per O. Hoel Guest

    I'm running 2003 for production work and 2004 only experimentally.

    Just finished modeling a relatively simple part with a single loft
    (between one circular and one square profile) sitting on top of a
    circular extruded base.

    With the same part modeled natively in both 2003 and 2004 (programs
    running side by side simultaneously) and shelling each, I then asked
    the respective programs to simply edit the loft feature (with no
    changes) and then rebuild.

    In 2003 I can open the feature for editing and rebuild in a flash
    compared to performing the same operations in 2004. In fact, I can
    repeat the edit/rebuild in 2003 MULTILPE times while still waiting for
    2004 to complete the rebuild for the FIRST time.

    Verification on Rebuild is NOT checked ON in either version and I
    can't think of any system settings which are set differently to any
    degree that would account for the "ball and chain" performance in
    2004.

    Even with 2003 shut down to free up memory, 2004 is doggedly slow in
    the edit/rebuild of the simple loft.

    Switching (temporarily) to the use of Software OpenGL reduces the
    delay, but I can't work this way on a regular basis.

    But the plot thickens! - If the part created natively in 2003 is
    opened in 2004, its features can be edited and rebuilt rather speedily
    - Just as if it was still being worked on in 2003. Even after saving
    the 2003 version part (converted to 2004 format), the "imported"
    component retains a major performance advantage.

    Apparently, modeling from scratch in 2004 adds some mysterious
    "baggage". For reference, the file sizes are:

    2003 native - 192kb
    2003 converted to 2004 - 537kb
    2004 native 755kb

    SolidWorks should try to capitalize upon a marketing campaign that
    focuses upon delivering the FASTEST and most ROCK SOLID performance
    possible and ease up on rolling out new functionality, if it can't be
    added without overall burden!

    I'm eager to use 2004's new capabilities day in and day out; however,
    the current program environment is just not ready for prime time.

    Per O. Hoel
     
    Per O. Hoel, Jan 8, 2004
    #1
  2. Per O. Hoel

    Phil Evans Guest

    We have pointed out this huge increase in file size on our surface intensive
    models to our VAR, they reviewed our models and agreed, they say they have
    submitted it to Solidworks, but now we get no replies when asking what the
    status of the problem is.
    Our models are huge in comparison to the 2001Plus models we originally
    created.

    This is not the only forum I have seen this problem posted in but Solidworks
    is refusing to give an answer.
     
    Phil Evans, Jan 8, 2004
    #2
  3. I would gather that the 2003 loft algorithm is being utilized in 2004,
    that's why it is faster.
    So, the 2004 is slower.

    Maybe we need a choice of algorithms??
    Such as,.. a drop down list and a option or choice to retain, maintain
    or utilize certain algorithms per feature?

    loft algorithm 1
    loft algorithm 2
    loft algorithm 3
    ...
    ..

    sweep algorithm 1
    sweep algorithm 2
    sweep algorithm 3
    ...
    ..

    fill algorithm 1
    fill algorithm 2
    fill algorithm 3
    ...
    ..
     
    Paul Salvador, Jan 8, 2004
    #3
  4. Thanks for that info, I totally agree with all of your comments.
    I am still on sw2003 sp5 .

    regards bram

    Re
     
    B. van Welzenis, Jan 9, 2004
    #4
  5. Per O. Hoel

    Jeff N Guest

    (In my best evil corporate decision maker impersonation)
    We're fixing that for 2005. Just stay on subscription. You'll get it.
    (after hanging up phone)
    MUWAHAHAHAHA! That idiot thinks we're gonna get it right next time and get
    this! He's gonna pay us more money! MUWAHAHAHAHA! Hey wait, we found
    something totally unrelated and obscure. Crap. The newsgroup'll be on fire
    if we don't get that one band-aided ASAP. Oh wait. That's right. Who gives a
    crap about a newsgroup? Just tell'em that'll be fixed in 2004+. No wait. An
    even better idea. We'll put out SP1 again saying we fixed it, then pull it
    right away and act like there was really something wrong with the SP. At
    least that will buy us more time.

    Have a laugh people! Don't be so uptight!
     
    Jeff N, Jan 9, 2004
    #5
  6. Per O. Hoel

    FrankW Guest

    Go to www.dilbert.com
    Check out archives and the comic from last sunday.
    Too funny!
     
    FrankW, Jan 9, 2004
    #6
  7. Per O. Hoel

    Sporkman Guest

    Oh, that really IS too funny! ROTFL Thanks for a good laugh.
     
    Sporkman, Jan 9, 2004
    #7
  8. Paul Salvador, Jan 9, 2004
    #8
  9. Per O. Hoel

    Sporkman Guest

    Oh, GAWD . . . I don't think I can stand much more Dilbert today. I
    laughed so hard I choked just a minute ago.
     
    Sporkman, Jan 9, 2004
    #9
  10. Per O. Hoel

    Jeff N Guest

    LOL!

     
    Jeff N, Jan 9, 2004
    #10
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