What does Apple use to design their computers, ipods etc? PC's?
I suppose they could run Cobalt (Ashlar Vellum) on Macs. Although, I think much of the design work is done by outside design houses.
I suggest some posters need to move to a Mac where there are reliable spell checkers built into the OS so you don't have to do those extremely complicate Windows add-on installs.
I was being totally facetious, based on a prior member's misspelling coupled with his known desire to be The Source. I should not use sarcasm.
Pretty good CAD/CAM system is it? Full 5 axes CAM? Nice to see an actual CAD/CAM systems expert posting.
I contracted MCAD work at Apple in '98 and '99. Plastic molded parts design for most of the "blue stuff", G3 powerbook, and a few more. Mostly UG, but learned Pro/E on the job. Industrial design was done in 2D Vellum or 3D Alias. Alias was imported to UG or Pro/E (depending on what the project was using) and refined and engineered from there. At the time Alias could only run on SGI's. CAD was done on HP's. UG was ideal because it has great ability to manipulate non-featured geometry. It is also top CAD dog for free form surface modelling (among programs I have used). Pro/E was also used. I think mostly because Pro/E is so widely used by Asian vendors (especially Taiwan). I also believe that there simply aren't enough top-talented users available for any single CAD program for them to reduce to a single CAD program. If you want in, contracting is the best way to get a foot in the door. The contract firms with the best avenues in are Surfaceink, Volt, and Design Visionaries. Surfaceink will screen you most rigorously. If you qualify, they will probably get you the most money. I loved the work and miss most of the people. I left California because I did not want to raise my kids there. Schools are scary retarded and housing is outrageous. Back to Wisconsin I went. Better schools, better homes, better fishing. I make half the money and live twice as well.
Company: Apple Computer Location: US - Cupertino, California Posted: 02.22.2006 Field: Industrial Design Job Functions: 3D Modeling & CAD, Engineering, Product Development Job Level: Junior Staff DESCRIPTION:: CAD sculptor/digital 3D modeler to create high quality CAD models used in the design and development of new products. The CAD sculptor is responsible for interpreting and defining the design intent of the industrial designer using Alias software while working with mechanical engineering, manufacturing and tooling requirements. CAD data is used to develop product concepts and details for appearance models and renderings as well as production level surfaces used for engineering and tooling. Requires an advanced understanding and use of Alias (or other surface modeler) and/or Unigraphics (or other solid modeling) CAD software. Candidates should have a good understanding of CAD and visualization software tools, as well as a good understanding of plane and solid geometry, CAD data exchange issues, and the mechanical design of molded plastic parts. The CAD Sculpting team is integral in the design and development of current and future Apple products; Candidate must have excellent problem solving and interpersonal skills. Minimum of Three years experience in Industrial Design, Product Design, Product Development, or related field required. Proficiency in Alias Studio or a similar surface modeler is required. BS or BA in Industrial Design or Engineering desirable.