Using the simulation....

Discussion in 'SolidWorks' started by Arthur Y-S, Oct 22, 2003.

  1. Arthur Y-S

    Arthur Y-S Guest

    I started playing around with it the other day, you know something
    simple...ball dropping and rolling down a hill. Worked fine. Now when i
    changed the hill from just a stright line to one with say little bumps for
    the ball to roll over....well lets just say that it was a no go.

    Does SW not use inertia in its calculations for simulation? If not, is that
    something for CosmosMotion or some other add-in?

    And if I need to show a spring compress and expand because of weight, is
    that an add-in as well?

    T.I.A.
     
    Arthur Y-S, Oct 22, 2003
    #1
  2. SW uses inertia, but it does simulation in a very simplified way (and often
    gives surprising results)
    CosmosMotion and other "real" motion simulation packages do such things much
    better.
    However, models involving changing contacts, such as a part rolling on
    another, or gears are always difficult, if not impossible to simulate
    correctly because the contact forces are computed in a simplified way (i.e
    do not consider material deformation)
    motion simulation packages (and SW2004) let you insert linear springs in
    your model/simulation.
    If you need to compute the deformation of a part subject to its own weight
    or to external forces, you'll need a finite elements analysis (FEA) add-in
    such as CosmosWorks, or MSC/VisualNastran or one of the many others.
     
    Philippe Guglielmetti, Oct 22, 2003
    #2
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