I am having a hard time with the Rotate View feature in SW. Specifically, when ever I attempt to rotate around the object to view the back side, the object ends up twisted. Lets see if I can explain that phrase "twised" with more clarity... what was left-right on the object, is now up-down. Ideally, what I would like to do is to rotate the object as though I were walking around it. I.e. my viewpoint stays at the same elevation. I know I can just use the pre-set views to accomplish this, but I would like to make better use of this rotate command. Any advice? Joe Dunfee