R2005: I finally got to where I can rotate objects, using a matrix, around the x,y or z axis. is around 0,0, but that's okay for now. What I am having trouble understanding is the translation or the moving of the object, after the rotation. I've read some examples: Rotation Matrix: 45 degrees about point (5, 5, 0) 0.707107 –0.707107 0.0 5.0 0.707107 0.707107 0.0 –2.071068 0.0 0.0 1.0 0.0 0.0 0.0 0.0 1.0 How does –2.071068 in row 2 constitue y5? It's says "about point (5, 5, 0)" I've been experimenting but have had no luck in getting the solution. TIA Bill