tips backlog - parents of surface trims, especially mutual trims

Discussion in 'SolidWorks' started by Edward T Eaton, Aug 5, 2003.

  1. Parent/child in surface models works a little differently than one might
    expect. The last feature that adds to the surface manifold takes
    'possession of the manifold. It is the only feature that contributes to the
    manifold that you can select from the feature tree to 'show' or 'hide' the
    surface body, and it becomes the name of the manifold in the surface bodies
    folder.

    However, knitting two surfaces, adding a fillet to a manifold (and possibly
    other edits), while taking possession of ownership for the manifold, will
    not change the name that comes up when you use a RMB>parent/child search on
    one of its kids (specifically surface trims, but perhaps more).

    Because it has an on-screen interface, to edit a surface trim you have to be
    sure that the actual parent surfaces are 'shown' in order to pick new pieces
    to keep in the edit dialog. To do this, you have to roll back above the
    trim, show all the surfaces that contribute to the trim, then you can roll
    down and edit the trim.
    Because a review of the RMB>parent/child for the trim will not, in all
    cases, give you the real name that you must find to 'show' any parents that
    you might have hidden that now lurk anonymously in the tree, you have to go
    a different route.

    Tip1: To see if all of the parents of a surface trim that show in the
    RMB>Parent/child dialog are the actual parents you need, RMB click each in
    turn in the parent/child dialog, click 'go to...' , RMB click that feature,
    and see if 'show' or 'hide' is an option. If so, you are golden and can
    work with great piece of mind, knowing they will be easy to find when you
    need to. If not, you are in a little doodoo.

    Tip2: To find the names of the ACTUAL feature you need to show the manifold,
    you can edit the surface trim and note the real names for the parents. It
    is curious that SW shows different parents in the dialog than show up with a
    RMB search.

    Tip3: I go back and make sure to edit the name of the feature that 'owns'
    the manifold by adding two asterisks to the beginning of the name - it sure
    makes these critical features easier to find in the tree or in the list of
    surface bodies.
     
    Edward T Eaton, Aug 5, 2003
    #1
  2. Does this seem as stupid to other people as it does to me? This crap drives
    me absolutely nuts when working with a lot of surfaces. There has got to be
    an easier way!
    Sure sounds like a bug to me. But, since I have never been able to
    understand the logic of the naming convention for modified surfaces, I am
    probably not a good judge.
    Don't you end up having to go back and delete the asterisks all the time as
    you continue modifying surfaces?

    Jerry Steiger
    Tripod Data Systems
     
    Jerry Steiger, Aug 5, 2003
    #2
  3. Does this seem as stupid to other people as it does to me?
    I am trying not to use the word stupid, but....Yes

    I wonder if it is a bug or just a bad decision? Either way, it is clearly
    not the way it ought to be.

    Yeah, but its not like I do this for every surface feature. I need to prove
    to myself that it's a feature that will get edited again in order to justify
    the time. Some trims just neve get edited again, so why bother?
    There was one surface trim on a recent model that would require editing
    after every significant model change - it just couldn't remember what pieces
    to keep. That was worth a few asterisks (and, as it turns out, I got fed up
    and broke the trim up into a sereis of three less ambitious trims so the
    feature wouldn't need to get fixed anymore)
     
    Edward T Eaton, Aug 5, 2003
    #3
  4. Edward T Eaton

    Todd Guest

    Ed,

    Could you get the same affect by using the feature's description instead of
    adding an "*"? Then you could just use your tip from the other day: right
    click the top of the feature tree -> tree display -> "show features
    description"

    Just a thought...

    Todd
     
    Todd, Aug 6, 2003
    #4
  5. Edward T Eaton

    matt Guest

    Ed:

    As long as you're on the surface parent/child weirdness topic, I need some
    pointers from you, if you can spare. How do you manage surface body
    colors? Especially when you're knitting/trimming, etc. This whole
    parent/child thing with surfaces leaves me a little confused. For example,
    you can't control the color of a knit child if the parent surface features
    have colors assigned, or something like that, I can't quite pin it down.
    Do you have any clues about how this works?

    And as long as I'm at it, what about solid body names and colors? How do
    you deal with those? The bodies seem to rename, reorder and recolor
    themselves as new features are added, so I find it difficult to manage
    solid bodies if I have to do it in the folder (know which one to hide
    without picking each one).

    Any tips you've got on this would be appreciated.

    Thanks again for sharing freely like this.

    matt.
     
    matt, Aug 7, 2003
    #5
  6. I'll be away for a couple of days due to a business trip, so forgive the
    delay. I'll see what I have, but I'll warn you its not much. I will say
    that I have had the same problems and questions as you. There is potential
    hope - I ran into an interesting lead just the other day that begs some
    scrutiny.

    If YOU haven't been able to figure it out, I put MY chances somewhere
    between slim and none. But hey, its worth a little time. Especially since
    I suspect that the solid body naming weirdness may be linked to the
    'split-part-feature-(which-creates-part-files)-losing-track-of-references-an
    d-not-updating-the-child-components-properly' problem, which is a serious,
    non-cosmetic issue

    -Ed
     
    Edward T Eaton, Aug 7, 2003
    #6
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