Hello I am working on a project for an art gallery. I am not an architect or engineer. I have drafted a wall where I will have to place photos from artworks as if they were in an exhibit. I do not seem to be able or to find out how to orient a texture on a 3D face? I have images that are to be viewed horizontally and others vertically. What are the steps to place correctly a texture? Or I missed something big ) Thank you Yves -- **************************************************************************** *********************************** You are welcome to visit my digital art gallery at http://www.ybdigitals.com or my digital photography gallery at http://www.pbase.com/yves Then listen to Mark Twain who once advised; "blessed is the man, who having nothing to say, does not proceed to prove it." This led us to consider that if "insanity is being defined as: "repeating the same behavior despite consistently obtaining the same undesirable results", then 'no one ever won a medal for being in the audience. Which could relate to the second law of thermodynamics which can be summarized as "you can't get something for nothing." The world wouldn't be In such a snarl If Marx had been Groucho Instead of Karl. Thank you.
I'm not too familiar with the render function in acad but I think what you need to do is make a 3D object for each picture you want on the wall, put these in position and then use the Materials and Materials Library functions in the Render toolbar to assign your bitmaps of the artwork to the relevant objects. I think the default mapping is stretched to fit, but if you have problems you can click on the mapping button on the render toolbar and then click on the adjust co-ordinates and then adjust bitmap where you can fine tune the image placement. Hope that's some help Tim