SW can not be a serious contender in the industrial design market[QUOTE] until it improves this most basic building block of organic surfaces.[/QUOTE] Actually the most basic building block in a hybrid modeler is support for disjoint solids. I would agree that splines are next, though. I guess SolidWorks users will have to wait till SolidWorks 2005 and for D-Cubed to develop decent spline control in 3D DCM. Using ACIS as SolidWorks main modeling engine would also help greatly as Parsolid contains very little in the way of surfacing routines where as ACIS does. For those who need a solution now and don't want to wait... Concepts has no problem with any of this whatsoever. Concepts uses Spatial Corp's, ACIS to get the job done. Spatial is a Dassault Systèmes company. ;>) For 5 you get a modeler that has parametric solids and quality surfacing that is associative... both surface to spline and surface to surface. It's not for large assemblies, it doesn't do sheet-metal, it has no CAM but when it comes to pure modeling it blows the doors off of SolidWorks in many areas. Not all, but many. Perhaps this can help for those stuck with SolidWorks less than adequate surfacing ??? Concepts offers a free demo that can be downloaded at: [URL]http://www.cadsoft-usa.com/trybuy.html[/URL] Here are Concepts features: .. Same intuitive user interface for 2D and 3D tools .. Snaps for intelligently locating x y z coordinates, tangents, and perpendiculars .. Concept Explorer to examine and modify associative relationships and construction history .. Customizable key short cuts .. Prompt Window for prompting designer through commands .. Data Entry Window for explicit creation and modification of geometry. .. Object show/hide tools .. Layers and Sub Layers .. Tool Tips .. User defined views, work planes, and pen styles .. Precise kernel serves as foundation for NURB and analytic based geometry definitions .. Points, Lines, Arcs, Circles, Ellipses and Conics .. Splines construction methods of Through point, Control Point, Bezier, On Surface, and Sketch .. Add, remove, elevate, smooth spline control points .. Dynamic modification of position and tangencies .. Dynamic curvature plots .. Project curve to plane .. Best in class offset, trim and relimit curve tools .. 2D Fillet, Chamfer, and Corner .. 1 & 2 Rail Sweep .. Extrude by Vector .. Cover (Coon's and N-Sided) .. Skin, Skin with Guides, and Skin with Draft .. Nets (MxN curve networks) .. Offset .. Blend with user defined takeoff magnitudes .. Fillet .. Rebuild, Elevate, & Join .. Thicken .. Match G1 or G2 .. Trim and Untrim .. Associativity for all creation and modifications .. Gaussian, Zebra, Draft Analysis .. Best in Class Filleting and Chamfering Tools .. Shelling .. Extrude, Sweep, Lathe .. 1 & 2 Rail Sweeps .. Protrusions and Cutouts .. Booleans (Add, Subtract, Union). .. Trim and Split .. Stitching and Healing with user defined tolerances .. Primitives .. Holes .. Lofting between Faces .. Parametric Features .. Associative History Tree .. Deform Face .. Remove, Offset, Move, Replace, Match Face .. Bend and Bend Along Curve .. Draft Faces .. Generate drawings automatically from 3D models from templates .. Pen Weights, Patterns, Styles .. Horizontal, Vertical, Radial, Diametric, Center Marks, Leaders, Callouts, Angular Dimensions .. Tolerances and User Settings for Dimension Attributes .. Stacked, Dual, Fractions .. Hatching and Fill Patterns .. Bill of Materials .. Text (Normal, Angle, Path) .. Raytracing with Anti-Aliasing .. Unlimited Point, Spot, and distant lights .. Adjustable soft and hard shadows .. Drag and Drop from Material Library .. Backgrounds & Foregrounds .. Material Editor for controlling reflectance, color, displacement, transparency, and texture space .. Walk Through, Fly By .. QuickTime Object VR .. QuickTime Panoramic VR .. QuickTime Event Recording Data Exchange .. DXF/DWG .. SAT, IGES, STEP .. CATIA v4 .. Adobe Illustrator (up to v9) .. Rhino Import .. STL System Requirements PC ..Microsoft Windows XP Professional or Windows 2000 Intel Pentium or AMD Athlon class processor ..128 MG RAM or greater (512 MG to 1GB recommended for large parts) ..Mouse Point Device ..CD-ROM Drive Mac .. OSX (Carbon) .. OpenGl .. G4 Processor .. 512 MB RAM .. CD-ROM Drive .. Mouse (recommend 2 button mouse) jon