SW to 3DS MAX

Discussion in 'SolidWorks' started by jhowe, Oct 13, 2006.

  1. jhowe

    jhowe Guest

    I am trying out a demo of nPower Software's Power Translators Pro,
    using it to import SW files directly into 3ds max without ever opening
    them in SolidWorks. So far I have had pretty good luck with SW parts
    and assemblies I have on hand, but I wanted to know if anyone else has
    used this software and what they think of it. In particular, I am
    looking for feedback on

    - SolidWorks features or functionality that cause import problems
    - Insight into the best way to use Power Translators Pro in workflow
    with changing SW parts/assys
    - Any stability problems that you saw in 3ds max

    and the big question

    - If all I do is animation and rendering, can I get rid of my
    SolidWorks license altogether? Why would I need my SW license going
    forward? Maybe to suppress/unsuppress features prior to import?

    Please let me know your experience, as I only have a limited time to
    work with the demo. I would love to take my SW maintenance dollars and
    put them towards this software instead.

    Joel
    http://www.frameworkmedia.com/

    PS: If you have not seen this software and bring content from SW to 3ds
    max, then you should check it out. It looks like they are bringing the
    NURBS surfaces over to 3ds max and letting you tesselate them on the
    fly.
     
    jhowe, Oct 13, 2006
    #1
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