SW presentations

Discussion in 'SolidWorks' started by neil, Nov 24, 2004.

  1. neil

    neil Guest

    ok people, so how do you make your engineering presentations?
    I ask this question because I live in a fairly isolated and backward part of
    the world lacking exposure to major company practices.
    I have been doing some reasonably sophisticated raytraced animations in
    Blender of SW assemblies that take up a lot of processing time...like 3-4-5
    mins a frame...realistically an animation of 30 secs seems enough time spent
    for a one person operation like mine, however it seems to me I would
    actually make better use of my time stringing a couple of dozen well chosen
    photo renders together in a slide show or PowerPoint file.
    Are people really interested in paying for animations and 'clever'
    presentation pitches?
    what do audiences prefer? do they fall asleep after 5 mins no matter how
    cinematic? do you spend a lot of time jazzing up with effects and
    transitions etc.
    any opinions and experience would be helpful to hear about
    thanks
    neil.
     
    neil, Nov 24, 2004
    #1
  2. We do some sales presentations here every so often using PW and Animator.
    The animations typically run about 1-1 1/2 minutes. I splice together
    animation shorts, renderings, some info slides and a little music to fill
    the time. The videos aren't terribly long but they get the concept and
    point across. People seem to be content with them.

    How does blender work with SW? I downloaded a copy of blender a while back
    but haven't had a chance to really use it. I'd like to see some rendering
    you've done with it from SW models.

    Rob
     
    Rob Rodriguez, Nov 24, 2004
    #2
  3. neil

    matt Guest

    Neil:

    Powerpoint is pretty much the basis for most of the presentations I do,
    in fact, I much prefer it over Word any time I have to mix images and
    text. There are a couple ways you can mix animations with PPT. One way
    is just to have a still image, and hyperlink it to the animation, and
    click to run. Another way is to use an animated gif, and it will run
    automatically and continuously inside the PPT slide. For simple, short
    (10 sec) animations, I like the gif.

    If I'm presenting to a CAD savvy crowd, I like to jump back and forth
    between PPT and SW. I've seem some people do SW presentations
    completely in PPT with animations of menu picks running the software.
    For example, imagine going to a live 4 hour What's New in SW 2005
    presentation where the SolidWorks software is not opened once, it's all
    done with screen captures of menu picks. In my opinion, that's lame.
    You could get your secretary to give a presentation like that.

    Pictures are a great improvement over plain text in a presentation. It
    might be the difference between applause and snores. To me, animations
    are as big an improvement over images as images are over text. I like
    to include animations when I can, even though I don't have a lot of
    talent at creating them. Even if you don't render it, an animation can
    communicate mechanisms or exploded views like nothing else. If you
    don't have time for a rendered animation, you could do just a screen
    capture of dynamic assembly motion, or use the simulation tools in sw.
    Animator 2005 is a big improvement over the previous version. Animation
    captures the imagination like no still image can.

    If you're presenting to your own boss, you might not want to do anything
    too flashy, so he doesn't think you have a lot of spare time. If you
    present to customers, though, I think you get extra points for "over the
    top" sort of stuff. If you've ever seen Mark Biasotti's KACP (Kill
    Another CAD Program) video, you'll understand the impact of images in
    motion.

    But be careful too, I've had presentations backfire on me. Some people
    have no imagination, vision, or sense of humor. Sometimes folks can't
    make the leap from the cartoons to reality. If the people in your part
    of the world are sometimes closeminded, backwards and afraid of change,
    2D line drawings may be the only things they understand.

    One time a potential customer called my SolidWorks model of his product,
    which was driven by a VB interface, a "pretty picture". This is a
    stigma most 3D CAD has long since shaken off, but some people simply
    cannot make the leap.

    Anyway, could you post some of your stuff? I'm always interested to see
    cool work.

    matt
     
    matt, Nov 24, 2004
    #3
  4. neil

    Krister L Guest

    I do a lot of presentation material, we're manufacturing machines and
    loading systems for food industry. What we do is to put our machines and
    systems into the cusomers premises together with some of their own machines
    to show the flow through the process. I render everytning in Photworks and
    another guy then takes it into PowerPoint and fill in with comments,
    explanations and figures. Recently we also bought NavisWorks where we make a
    "Walk Through" through the entire model (saved as an avi) and brought into
    the PP presentation. Later on in the purchasing process, when we're close to
    an order we can also send over the NavisWorks model and viewer to let the
    customer do his own walk through and have a closer look at what's gonna
    happend. We have talked about making animations but so far it's too time
    consuming for me to handle and as Your question is ...will it really pay
    back. A few key functions in our machines and the systems I'm gonna animate
    and also started a little, but it's only gonna be very short sequences
    brought in to the PP presentation.

    This way of presenting our material is highly appreciatet among our
    customers and agents as almost no one of production people in a meat plant
    can read a 2d drawing in the same way as he can see the layout from a
    photorendered 3d model. A photorendered layout alsos gives the presentation
    a more professional look, and once You've got the hang of how to do it it
    doesn't take that much time to do.

    Krister L
     
    Krister L, Nov 24, 2004
    #4
  5. neil

    That70sTick Guest

    Content and context.

    Content:
    I think that people will pay attention as long as they are getting
    information they need. I recently did a user group presentation that
    lasted about 80 minutes. While attendance wasn't too great, it was
    gratifying to see people taking notes and asking intelligent questions
    all the way through.

    Context:
    Know your audience. What do they need to see? What do they want to
    know?
    Don't try to answer 100% of questions right from the main body of the
    presentation. Pick your important points, make it clear more
    information is available. You don't want a free-for-all, but you do
    want some flexibility in the direction your audience may wish to take.
     
    That70sTick, Nov 24, 2004
    #5
  6. neil

    neil Guest

    hmmm....thanks for your replies guys,
    I think I will change my approach on the basis of what you have said.
    while animations are to me quite interesting to do they simply take too much
    time to set up and process - typically I render these over a weekend - but
    even so it takes 1-2 hrs run time per sec of animation. 5 secs would seem to
    be about the minimum clip useful to give a glimpse of something....maybe I
    will just do one or two clips for visual spice and have photos and slides
    for the body of the presentation. It seems a better idea to interact with
    the audience rather than have them passively receive something.
    I know what you mean Matt about people not appreciating your work - I did a
    kinda cute/fun anim of a torch carrying emaciated cartoon 'mouse' on a
    bedside table using a very realistic cellphone (the styling concept I was
    trying to promote) to call PizzaHut in the middle of the night.....humour is
    something we have eliminated from our personality now that we have made it
    to the top... : {

    Matt have you seen this free add in for PPT.
    http://www.microsoft.com/office/powerpoint/producer/prodinfo/default.mspx

    Rob,Matt... re Blender unfortunately its not possible to share my best work
    with you because of commercial confidentiality and also the animation files
    are quite big - up to 240mb...also I have nowhere to post them for public
    access...sorry
    If you are interested in Blender go to http://www.blender3d.org/ and
    download the latest version.grab the Blender 2.35 regression suite also and
    from the video tutorials animation section ' Key Framing and IPO
    curves'...this will help you appreciate some of the functionality.
    go here for PDF 2.3 user guide
    http://www.blender.org/modules.php?op=modload&name=documentation&file=index
    this is really necessary to get your head around the program. there is also
    version release notes here for new stuff added since 2.3
    http://www.blender3d.org/cms/Blender_2_35a.482.0.html
    go here for a really useful forum
    http://www.elysiun.com/forum/index.php
    to get Solidworks parts into Blender you need to export as VRML

    Krister, is the NavisWorks walk through of just a shaded model or does it
    support real time shadows and textures? how long does it take to set up ? I
    suppose this product would have limited use for presenting an industrial
    design..can it do exploded or animated parts or is it just a fly around?

    Tick, I suppose you used PPT too?how many PPT slides did you end up with to
    talk intelligently about for 80 mins? how long did you spend preparing for
    it?

    thanks again guys
    neil
     
    neil, Nov 24, 2004
    #6
  7. neil

    Krister L Guest

    Neil......about the Navis Works

    It's a lot more usefull for a plant layout then for a smaller industrial
    design. One major thing is filesize....it brings down the largest SW-files
    to something really handy to work with....You can do a walkthrough or
    flyover on a quite simple computer, there is a free viewer called Freedom
    coming with the software and also downloadable from navis website.

    It uses textures and lights...but it can also be rendered just as good as
    Photoworks...but too timeconsuming, my experiences is that photoworks is
    faster if You just wanna have a picture. It doesn't use the PW material
    either, You have to add new materials. What I've done so far is to put on
    textures, a little bit like "real view" in SW, there is a library of
    textures coming with the program and more are downloadable at lightwork. I
    put on textures by picking the parts in a list, then adding material to a
    group of parts, rather then finding them on the screen. I't not at all like
    a photorendered picture but good enough for a presentation. An animation is
    not at all difficult to set up, just to state a bunch of viewpoints and then
    bring them into an empty animation.....a few adjustments... and it's done.

    It can't do explodes but cut-slides are really simple tasks.

    Take a look at www.navisworks.com, they will also offer You a demo if You're
    interested

    Have You ever used 3D studio?....last year we had a consultant doing a video
    for us, showing a machine in an animation. I gave hime all necessary files
    saved as STL and he brought them in to 3D studio....added material and did
    the animations there and saved it all as an mpg. This was an older guy
    ....complaining a lot ....took a lot of time he said, I then talked to some
    younger guys at an IT-company...and they said.... hmpf....piece of
    cake....maximum two days to set up.

    Krister L
     
    Krister L, Nov 25, 2004
    #7
  8. neil

    neil Guest

    thanks Krister,
    Seems everyone has a problem with the time it takes to make detailed
    presentations rather than the capability of the software to deliver
    realistic results....
    re using 3D Studio, no,out of my price range for an individual esp for
    occasional use. played with gmax a bit for fun though. : )
    if you don't mind me asking - how long was the video you had done and in
    ballpark figures what did you pay for it? was your company satisfied it as
    money well spent?made a difference to winning your clients approval? would
    a few photorealistic shots in a PPT presentation have been OK ? or would
    that have been seen as too basic,cheap,or 'unprofessional' ??

    cheers

    I will pay a visit to Navis Works and check it out....
     
    neil, Nov 25, 2004
    #8
  9. neil

    Krister L Guest

    Hi again...

    This video is 5 min long and we paid roughly 40000Sek for it...(7500 AUD).
    Ended up with about 50Mb. This was done because in order to show the
    features in this machine we needed an animation. In my opinion it's not a
    really good video could have been done more realistic, and also 5 min is a
    bit too long. He also failed a little with some movement simulation inside a
    drum. My boss is of an other opinion, but he can put together moviclips
    from intallations, testruns and stuff like that to a 40min long video and be
    quite satisfied with it....no one will ever look at that from start to end.
    This was done for one of our standard machines though, so the clip will be
    "up to date" for quite a while.
    When You want to show a machine like this one, I don't think a PPT can
    compete with a movie clip, the problem is to find skilled people who can do
    these animations "on the fly", to bring the price down
    My opinion is that it is more important to show the features You want to
    highlight in for example realview then to have a fancy surface with shadows.
    In a PowerPoint presentations it is possible to do both without too much
    efforts, but in a movieclip with a big machine it takes for ever.

    Krister
     
    Krister L, Nov 26, 2004
    #9
  10. neil

    neil Guest

    Krister,
    I am a bit taken aback by the $8000+ NZD pricetag for 5 mins!! :eek:O
    wish I knew people locally with budgets like that....

    myself I am thinking about presentations 3 mins long - about the length of a
    pop song...a suitable attn span and easy to find a background sound track
    for.
    also I think clips of 5,10,15 secs depending on how much detail to
    comprehend.

    downloaded free MS PhotoStory3 recently, can set up pan and zoom across
    pics/renders and record commentary for each segment separately before
    mixdown. ;o )

    thanks for your answers
    regards
    neil
     
    neil, Nov 26, 2004
    #10
  11. neil

    neil Guest

    hi Jonathon,
    for your interest Blender has a similar ability called 'toon' shading.

    I am not sure that the miracles you refer to are not actually becoming
    common place as technology advances. well I mean if I was just illustrating
    a general idea I would be better to pull out a napkin and draw on a corner
    of it? (with a disclaimer clause on the back!) why not utilise the PC
    ability? rapid prototypes? virtual reality? this sort of stuff opens up
    visualisation possibilities for the designer,engineer and the client.
    when it comes down to it I can put
    reflection,refraction,translucency,halo,specular highlights etc on an
    individual LED and have these turn on and off or even change colour.once I
    have these attributes set up I can quickly import them into other projects
    these are capabilities of technology..people may be wowed by this on first
    sight but I mean colour television was amazing at one time.
    just a different perspective....rhetorically yours
     
    neil, Nov 26, 2004
    #11
  12. neil

    neil Guest

    good points.thanks for your input... :eek:)
     
    neil, Nov 26, 2004
    #12
  13. neil

    neil Guest

    neil, Nov 26, 2004
    #13
  14. neil

    neil Guest

    ok well, Rob and Matt, I sat down and did a little doodle with some basic
    stuff just for your amusement and mine....
    if you like I can email to you - 2.8mb though
    cheers
    neil

    very simple model ex SW
    raytraced with reflections,area light etc. and diffuse energy from spherical
    sky map
    various paths and camera focal length variations
    few transitions for good effect.. I hope : )
     
    neil, Nov 27, 2004
    #14
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