surface tutorial as good as Mike J Wilson

Discussion in 'SolidWorks' started by mike sullivan, May 1, 2004.

  1. As part of my job I draw complex parts in solidworks manly plastic bottles
    then I manufacture a mold with camworks. I only do solids never surfaces;
    I have just done my first surface model of an alien head Thank,s to Mike J
    Wilson,s site
    Thank,s Mike you made a complex job seem easy
    I would like to ask you guys out there should I put more effort in to
    learning
    Surfaces or should I be able to draw everything as a solid ,leaving aside
    the skill level issue
    Also are there more surface models out there as good as Mikes obviously
    set up to teach. The solidworks site is with out doubt embarrasing did they
    stop taking models around 1998
    I tried Ed Eaton,s site 2004 were he as drawn a plastic bottle as a surface
    But I think this along with one other job , as been set up as a mine field
    and not a tutorial,Clever maybe, but a tutorial it was never meant to be.
    Just roll it back to see what mean
    Cheers Mike
    ps if any one as defused Ed Eaton,s surface model I would love to get a copy
     
    mike sullivan, May 1, 2004
    #1
  2. mike sullivan

    Arthur Y-S Guest

    Some other great stites

    www.swugn.org - there is a guy Paul Salvador that has some great stuff
     
    Arthur Y-S, May 1, 2004
    #2

  3. If you can make it in solids, then I wouldn't mess with surfaces. Ed Eaton
    points out that there are times that working with surfaces actually is
    easier, but my own experience is that I can get in a lot more trouble with
    surfaces than I can with solids.

    On the other hand, there are times that it is nearly impossible, or perhaps
    really impossible, to make a part with solids. At that point, knowing
    surfaces pays off. But the learning curve is very steep, so you will "waste"
    a lot of hours learning.

    You may not have liked Ed's bottle model, but his tutorials have been a
    god-send to me. Try making it on your own. If you end up with a simpler
    model I'm sure many of us, including Ed, would love to see it.

    Jerry Steiger
    Tripod Data Systems
    "take the garbage out, dear"
     
    Jerry Steiger, May 3, 2004
    #3
  4. Hi Jerry
    Im sorry I can not do what Ed Eaton can do And if I tried to do what
    many of you guys do
    I admit right now I can not do it . But any ways thanks for the advice may
    be I should stay with solids
    But I would still love to get the junior version of Ed's bottle model
    regards Mike
     
    mike sullivan, May 3, 2004
    #4
  5. mike sullivan

    Arthur Y-S Guest

    Not to 180* Jerry, but working with surfaces can give you so much more of an
    uderstanding of the program. In more ways that you can ever imagine. (look
    at Ed's explination of the shell tool and how it works)Most do use surfaces
    because they dont really see the need for it in their line of work. And that
    is more than kewl, but the fact that you can at anytime knit a surface body
    together to create a solid volume just speaks to different way to model to
    in the program.

    Remember, solids are surfaces stiched together to create volume and mass.
    When I started in SW, 90% of what I did started in solids. Now 99% of what I
    start with start with is surfaces.
     
    Arthur Y-S, May 3, 2004
    #5
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