Hi, I have an STL model (or a VRML model) that its surface normals are not consistent. That is, some of the normals point out and some of them point in. Is there a way in SolidWorks (or elsewhere) to resolve this problem and make all the normals point out? When I load the STL file into SolidWorks, it gives me a warning that says: "A facet normal problem was found with one of the facets in the file. Please check the STL file." (it's a large model and it has several facets, so I can't possibly go through it and manually fix the normal direction.) When I load the VRML file (of the same model) into SolidWorks, I select 'Import as a solid body' from the load options. But the result is the same. Any idea? Thanks, Babak ( babak_taati at yahoo dot com )