Style feature and surfaces

Discussion in 'Pro/Engineer & Creo Elements/Pro' started by gra_factor, Jul 18, 2005.

  1. gra_factor

    gra_factor Guest

    Hello people,

    I'm making your typical rectangular Style surface, creating boundary
    curves as part of the Style feature. If you imagine a shape like half a
    bottle cut down the middle, I have 2 planar curves corresponding to the
    long sides of the surface, and I have created 3 free curves that snap
    (with the Alt key) to the 2 planar curves. IOW their end points lie on
    the same dtm that the planar curve are sketched on. This is the active
    plane.

    How do I give these 3 curves draft? I can make them normal to the
    active plane, that's easy, but I would have thought to be drafted they
    would have to be planar. How would you do that within a Style feature?
     
    gra_factor, Jul 18, 2005
    #1
  2. gra_factor

    David Janes Guest

    Couple ways:
    1.. Make the curves planar: pick the curve with Curve Edit, click the Planar radio button and pick a plane; pick a curve and do Curve Edit, then pick an end point and do Tangent. Make sure the end point is set to Free, then you should able to set tangent length and angle.
    2.. Give an angular value for the end point and pick the normal plane as a reference. The curve can be Free or Planar, but the end point must be free.
     
    David Janes, Jul 19, 2005
    #2
  3. gra_factor

    gra_factor Guest

    If I do this the only option I get is the question: "Convert the curve
    from free to planar on the active datum plane?" If I pick Yes then it
    flattens the curve to the active plane, which was normal to the curve
    endpoints before. There are no other planes to pick, this active plane
    is one of only 3 default datums. What I really need is a datum plane
    normal to the afforementioned plane that goes through the 2 endpoints
    of the curve, but you can't do this within the Style feature. I know
    how I could do it in regular Surfacing but I'm trying to learn Style.
    This doesn't work. The curve I want to modify is an internal curve: if
    I make the endpoint tangent it goes tangent to the planar curve in the
    other direction, i.e. the one the endpoint lies on.
    How do I give an angular value for the endpoint? At the moment it's
    normal, which means 90deg to the active plane. My other options are:
    Natural, Free, Fix Angle, Horizontal, Align, Symmetric, Tangent,
    Curvature, Surface Tangent, Surface Curvature, Disconnect. How can I
    make a curve come out of a normal plane at an angle without a second
    plane to determine its orientation?

     
    gra_factor, Jul 19, 2005
    #3
  4. gra_factor

    David Janes Guest

    Yes, I understand. You want a plane that's parallel to the curve that you want to
    make planar, so it doesn't change orientation. But the main thing is, before you
    change the curve from free to planar, before you even PICK the curve, change your
    ACTIVE plane because whatever is active is where your curve will wind up when you
    convert it to planar. So change the active plane first. Then pick the curve and
    click the Planar radio button.

    BTW, it's very likely that this is not the plane you wanted this curve on,
    probably because it was not in the right place. That's why you can set an offset,
    to push the curve away from the plane it was on. You could, of course, create some
    datum planes ahead of time, at the intervals that you'd like to create sketched
    curves, but it's not really necessary with the ability to offset from the active
    plane.
    Yes, you can, but you have to do it first. YOu have to make a plane active before
    you try to convert your Free curve to a Planar one. Then set an offset value if
    that's not really where you want it.
    No, sorry, not what I meant. Tangent is used in several different places for
    different purposes. The Tangent I'm referring to is a button in the slide up
    panel, below the radio buttons. These options control the end points, or whichever
    one you select. At the top, under Constraints, you selected to set an end point to
    normal, but in that list are a bunch of different 'tangency' conditions. One is
    Free. When you set the end point to this condition, it will let you also set an
    angle and length, including something approximating a draft angle.

    David Janes
     
    David Janes, Jul 20, 2005
    #4
  5. gra_factor

    gra_factor Guest

    There's no plane anywhere near the curve I'm trying to make planar.
    Maybe in WF you can make a datum plane as part of the Style feature? I
    should say at this point I am using 2001 Style :-^ I can do it the
    old-fashioned way, make a datum plane through points on the planar
    curves normal to the plane of the planar curves and do a second style
    fetaure/planar curve on this plane and aligned to the points, but I may
    as well forget using Style altogether.
    But this would have to be a separate datum feature, made before the
    Style, yes?

    The 2001 menu is obviously different to WF. There is only one place
    where I can pick "tangent" and it doesn't have the same result that you
    seem to be able to get. I can key in an angle but the result isn't
    predictable, and I don't see how it can be. How can you give a curve
    rising up out of an (active) plane an angle? It needs 2 if it's a free
    curve.

    Anyway...I have managed to get the curves drafted by making 2 style
    features: by making the long planar curves in the 1st Style, then
    adding some ribbon surfaces, then making a second style feature with
    the "hoop" curves with surface tangency at the endpoints, tangent to
    the ribbon surfaces.

    Now, I can't seem to make the Style surface itself have tangent
    boundaries. It's drafted through the curves but elsewhere when I do a
    draft check it veers away from the draft angle. A regular boundary
    surface could be made tangent to the ribbon surfaces but there's no
    option with the Style surface.
     
    gra_factor, Jul 20, 2005
    #5
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