storm water system with steep slopes

Discussion in 'AutoCAD' started by DJK, Feb 4, 2004.

  1. DJK

    DJK Guest

    How are storm water systems designed when several 12% sloped streets 700
    feet long meet with a perpendicular nearly flat grade street that drains to
    a culvert. Are drop structures used along the long steep streets? What would
    be a maximum for velocity and slope? Any insight would be appreciated.
    Dave
     
    DJK, Feb 4, 2004
    #1
  2. DJK

    TCEBob Guest

    Probably the wrong forum, but here goes anyway:

    First place to look is the local regs, notably the highway or
    engineering department and/or the planning regs. After that, 10 Feet per
    second is about maximum. There is some flexibility there but I wouldn't
    want to go 700 feet. Use drop structures and keep the pipe slopes down
    to about 8 - 10 FPS. Manning will help. As far as the almost level
    portion, min. slope depends on diameter. Better not to let the design
    storm flow go below 2-3 FPS. Slopes in the neighborhood of .005 to .0005
    are used. Don't forget to build in a drop across the structures. 3" from
    inlet to outlet is frequently used.

    rs
     
    TCEBob, Feb 4, 2004
    #2
  3. I know it's the wrong forum, but this was the most interesting post that I
    have read all day. Thanks.
     
    Scott Sheppard, Feb 5, 2004
    #3
  4. DJK

    TCEBob Guest

    Really slow day, eh?

    rs
     
    TCEBob, Feb 5, 2004
    #4
  5. DJK

    Anne Brown Guest

    DJK -

    You need to post where the civil/land users post.

    You may find more appropriate information and receive better
    responses by posting future Land Desktop related questions in the
    Land Desktop discussion group, available at:

    Web browser: http://discussion.autodesk.com/forum.jspa?forumID=83
    Newsreader: news://discussion.autodesk.com/autodesk.land-desktop
     
    Anne Brown, Feb 5, 2004
    #5
  6. DJK

    DJK Guest

    Yes I am sorry accidently on wrong group, will do.
     
    DJK, Feb 7, 2004
    #6
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