spline on a surface - tricky

Discussion in 'SolidWorks' started by Lee Bazalgette - Factory, Mar 1, 2005.

  1. Hi,

    SW2005 SP01.1

    Has anyone noticed that trying to use the new Spline on a surface tool is
    pretty tricky if the surface in question is nice and 'curvey'? I'm having
    the old yellow-line unsolvable business, 'returning the sketch to original
    position', overdefined, underdefined and generally all over the place when I
    try and constrain it.

    any tips?

    Lee
     
    Lee Bazalgette - Factory, Mar 1, 2005
    #1
  2. Lee Bazalgette - Factory

    daniel Guest


    Hi Lee,

    I have used this a lot recently and as you describe it is much harder
    to control if the surface is complex. Some tricks I used to control it:

    1.
    If I needed the curve to originate at an edge at a special angle or
    direction, I would try this approach: Since you cannot have the curve
    cross a surface edge to another surface, I made the surface bigger than
    I needed, and create a trim , or notch, or some feature that I can then
    mate the end of the surface spline to, and then create a tangent, or CC
    relation to the trimmed edge (you may have to convert the edge). That
    way you can control the beginning angle with the trim sketch

    2
    it can get ugly, but sometimes the only solution is more points. As you
    have found, minor adjustments in the curve points, or handle weights
    can make the whole thing go kabooom.

    3.
    if parts of the curve can be made as projected curves on surface, do
    that. You can make the surface spines have tan or CC relationships to
    those curves, and then use those for trim operations (which is what I
    assume you are trying to do ultimately)

    Hope that helps!
    Daniel
     
    daniel, Mar 1, 2005
    #2
  3. Hi, With regards to split-lines, that's how I satred out. But I wanted to
    maintain tangency around a closed surface, like a curvey cylinder for want
    of a better descrition. You can project from a plane, but as the curve
    travells round the curve it does funny things, so it only looks right from
    the angle of the projection plane. This is where I'd hoped curve on a
    surface would sort me out - oh well. Not ready for use yet by the looks of
    things.

    You got to wonder what they test these things on! I ran into trouble very
    quickly on my model, using the tool as I thought it should be used.
     
    Lee Bazalgette - Factory, Mar 2, 2005
    #3
  4. Lee Bazalgette - Factory

    daniel Guest

    Adding more points fails to give you enough control?I know, gets messy
    + is not easy. Alias StudioTools is a little easier to control with
    spline on surface, but the ability to set contraints in SW makes it a
    tossup which I like better.

    What I am pushing for are better controls for adjusting spline points
    and weights. From my perspective, much of the problem is that the
    spline handles are not constrained to on function at a time. When you
    manipulate the handle you are changing weight, direction, and rotation
    all at the same time. Nightmare.
    If you have models or examples, you should send them in. I have given
    several product / problems to the development team. I think that is the
    best way to communicate what the real world needs.

    Daniel
     
    daniel, Mar 2, 2005
    #4
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