SolidWorks NURBS EDITOR UPDATE

Discussion in 'SolidWorks' started by plasmaandrew, Jan 6, 2005.

  1. plasmaandrew

    plasmaandrew Guest

    Hey all, The editor is now updated and should work better. I introduced
    a few new things, the big ones being: Periodic Surfaces in any
    direction (doughnuts too!). And, the ability to "preview" your surface
    while editing it. Also, I squashed several bugs.

    As always, let me know what you think! I really would like everyone's
    honest opinion on it. It's the only way it will improve!
    Thanks!!

    _andrew_
     
    plasmaandrew, Jan 6, 2005
    #1
  2. plasmaandrew

    plasmaandrew Guest

    plasmaandrew, Jan 7, 2005
    #2
  3. plasmaandrew

    plasmaandrew Guest

    plasmaandrew, Jan 7, 2005
    #3
  4. plasmaandrew

    neil Guest

    ok well early feedback with v2/2005sp0.1
    the preview works well but,
    1) there seems to be a rebuild problem if you exit without changing anything
    that needs a ctrl Q to clear it
    2) I use 2 monitors and in the other split screen I am getting only points
    and not lines showing ...not a biggy could be a SW release issue ...had a
    few problems with that...also your options box is always in the middle of
    the whole window doesn't remember position?could this be placed up in the
    corner next to the FM?
    3) I selected multiple points and then dragged one.. they all came along for
    the ride but the xyz is greyed out ..but readable...can we have access to
    that?

    looking good though Andrew...keep working on it.
    you would make my day with the 5 nurbs though..
    cheers
    neil
     
    neil, Jan 7, 2005
    #4
  5. plasmaandrew

    plasmaandrew Guest

    Thanks for the response. keep them coming, the more responses i get for
    something, the better the chance I will enhance (or fix!) it.

    _andrew_
     
    plasmaandrew, Jan 8, 2005
    #5
  6. plasmaandrew

    P. Guest

    One thing I learned playing with version 1 was that the control points
    can have relations to existing geometry. This answers my enhancement
    request for grouping and in a much more powerful way than rhino. I can
    for example make the four interior cps coincident to the corners of a
    rectangular construction line sketched on a plane some distance from
    the face I start with. In fact once the cps are generated I really
    don't need to have any of the cps on that face. Interesting.
     
    P., Jan 8, 2005
    #6
  7. plasmaandrew

    Muggs Guest

    Andrew,

    In using V.02 it seems that the created NURBS surface, with no manipulation,
    has a lot of deviation from the original surface.
    I could send you a "for instance" if you would like.

    Muggs
     
    Muggs, Jan 8, 2005
    #7
  8. plasmaandrew

    plasmaandrew Guest

    I believe what you are referring to is the very nature of nurbs.
    However, nurbs do offer a way to "weight" points, so that you can have
    the surface move closer to the actual point. I may implement this if
    enough people tell me they want it, as it will most likely be fairly
    time consuming.

    _andrew_
     
    plasmaandrew, Jan 10, 2005
    #8
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