Simple way of making Golf Ball with Solidworks!

Discussion in 'SolidWorks' started by abab, Mar 2, 2006.

  1. abab

    abab Guest

    Please help me!
    Anyone!?
    As I know Golf ball has 77 dimples around the surface...
    Is there anyway making golfball simply?
    I've read lot's of articles with lots of calculations...but it brings
    me a headache.

    Please..help me out.~
    Thank you.
     
    abab, Mar 2, 2006
    #1
  2. abab

    TOP Guest

    Search the newsgroup first. Then check 3D Content Central.
     
    TOP, Mar 2, 2006
    #2
  3. abab

    ed1701 Guest

    Just curious - why is this so popular it comes up every month?
    It seems like a largely boring problem that can be solved by any
    beginner with just a ltitle patience. I suppose it would be mildly
    interesting if there was a battle to see who could pull it off in the
    fewest features, but even then it still just a ball with a bunch of
    revolved cuts in it.

    I just think I must be missing something, because it is endlessly
    fascinating to folks on this newsgroup. Or is it just that Spring is
    on its way in the Northern Hemisphere
    Sign me 'curious'
    -Ed
     
    ed1701, Mar 3, 2006
    #3
  4. abab

    Cliff Guest

    ALL of them?
    Is it a Scottish standard?
     
    Cliff, Mar 3, 2006
    #4
  5. abab

    Cliff Guest

    Have you actually tried it?
     
    Cliff, Mar 3, 2006
    #5
  6. abab

    Greg Guest

    Usually 300-500. 336 is very common.
    That's the N.Z. standard :)

    Greg
     
    Greg, Mar 3, 2006
    #6
  7. abab

    TOP Guest

  8. abab,
    77 dimples? Not even close. Of course all manufacturers have a different
    design and number of dimples, but mostly they average around 330. There are
    approximately 33 at the equator of the ball, then naturally the number
    diminishes as the smaller perimeters migrate towards either of the two the
    poles.There are approximately 10 perimeters, growing progressively smaller,
    and running paralell to the equator, running north and south. It shouldn't
    be a very difficult mathematical indexing for you to do, but I wouldn't go
    so far as to say that it is "simple".
    Good Luck
    G. De Angelis
     
    G. De Angelis, Mar 3, 2006
    #8
  9. abab

    Cliff Guest

    A stacking or nesting problem. They are not uniformly spaced ..... are
    they even all the same size?
    The largest regular (Platonic) 3D solid is a regular icosahedron
    which only has 20 faces IIRC. You'd need ....
    [
    Most balls on sale today have about 300 to 450 dimples. There were a few balls
    having over 500 dimples before. The record holder was a ball with 1,070 dimples
    -- 414 larger ones (in four different sizes) and 656 pinhead-sized ones. All
    brands of balls, except one, have even-numbered dimples. The only odd-numbered
    ball on market is a ball with 333 dimples.
    ] from TOP's link : http://www.answers.com/topic/golf-ball <g>.
     
    Cliff, Mar 3, 2006
    #9
  10. abab

    SoCalMike Guest

    (On 2 Mar 2006 16:22:39 -0800, wrote:


    Have you actually tried it?

    Cliff )

    ---------------------------

    If that is the Ed I think it is, believe me, it would be a boring
    problem to him!

    I think its one of those "fun" kinda issues in that the dimples on a
    golf ball has many myths about why they even exist. I like Ed's idea
    about creating one in the fewest number of features. Sounds like a
    possible upcomming contest for our usergroup!
     
    SoCalMike, Mar 3, 2006
    #10
  11. abab

    Heikki Leivo Guest

    A stacking or nesting problem. They are not uniformly spaced ..... are
    I was able to model the golf ball depicted in
    http://content.answers.com/main/content/wp/en/f/f0/Two_similar_icosahedron_golf_ball_designs.jpg

    It is pretty straightforward if you realize that the dimples are based on
    the icosahedron.You actually need to carve only four (4) dimples! The
    toughest part was to find out how to pattern the geometry with minimum
    amount of features.

    Pretty interesting modeling problem, though!

    -h-
     
    Heikki Leivo, Mar 3, 2006
    #11
  12. abab

    ed1701 Guest

    Yeah, I noticed that too - four dimples, then figure out the
    mirroring/rotating/patterning required to fill the sphere. Thanks Paul
    for posting the link. I have some time to kill on an airplane tomorrow
    so I might see how efficiently I can do it. Of course some guy (not
    me) will come through with a two feature version (I still remember the
    dodecahedron)...

    But still, the question remains in my mind - what's with the
    fascination with modeling a golf ball? I have faith that anyone could
    do it, but it would be tedious. It is a mildly entertaining
    time-killer to try to do it in very few features, but I can think of
    much more compelling things out there to dink around with. Why a golf
    ball? And why is it every month it comes back up?
    -Ed
     
    ed1701, Mar 3, 2006
    #12
  13. abab

    TOP Guest

    Ed,

    What I was thinking it to model a circumscribed icosahedron and sketch
    the dimple points on the face like on the link. Then project to the
    surface of a sphere.

    Strange that a gentleman's relaxation has had so much effort put into
    it. I guess in the end they don't know how to relax.

    The fascination is with the scientific principles involved.
     
    TOP, Mar 3, 2006
    #13
  14. abab

    ed1701 Guest

    I don't think you can project a sketch onto the sphere - it needs to
    wrap to be accurate - ther will be distortions, even if they are only
    slight. If its worth doing, its worth doing to ten decimal places.
     
    ed1701, Mar 3, 2006
    #14
  15. abab

    TOP Guest

    If you look at the link it seems to be what they did on some golf
    balls. You cannot project a sketch, but you can get points from a
    sketch to project onto a surface. Very tedious, but doable.
     
    TOP, Mar 3, 2006
    #15

  16. Some time ago I read an article in a magazine talking about how many patents
    involve golf. (It was probably in a plastics magazine and involved patents
    related to plastics and plastic parts.) I can't remember the numbers now,
    but it was absolutely amazing what the percentage was.

    Jerry Steiger
    Tripod Data Systems
    "take the garbage out, dear"
     
    Jerry Steiger, Mar 4, 2006
    #16
  17. abab

    Heikki Leivo Guest

    The easiest way to do the dimples is to use the hole wizard. Hole wizard is
    basically a revolve, and you can edit the hole profile to represent a
    dimple. You can model a 1/6 piece of one icosahedron triangle, cut it to
    sphere shape, use hole wizard to create four dimples and finally use body
    mirrors and patterns to create the ball shape.

    -h-
     
    Heikki Leivo, Mar 4, 2006
    #17
  18. abab

    Cliff Guest

    While a regular (platonic) icosahedron has 20 faces it has only 12 vertices.

    [
    Most balls on sale today have about 300 to 450 dimples. There were a few balls
    having over 500 dimples before. The record holder was a ball with 1,070 dimples
    -- 414 larger ones (in four different sizes) and 656 pinhead-sized ones. All
    brands of balls, except one, have even-numbered dimples. The only odd-numbered
    ball on market is a ball with 333 dimples.
    ] from TOP's link : http://www.answers.com/topic/golf-ball <g>.

    G. De Angelis chose 330.

    12=2*3*2^2
    20=5*2^2

    330=2*3*5*11
    300=(2^2)*3*(5^2)
    333=3*111
    414= 2*207
    450= 2*(3^2)*(5^2)
    656 =(2^4)*41
    1,070= 2*5*107

    You may be able to design a golf ball based on icosahedrons
    IF it has 300 dimples.
    Not in the other cases I suspect though you might try using both
    faces & vertexes .... 32 = 2^5 .... Nope.

    Or am I wrong <G>?
     
    Cliff, Mar 4, 2006
    #18
  19. abab

    Heikki Leivo Guest

    Yes you are, indeed. Did you try to model it? I modeled the left golf ball
    depicted in
    http://content.answers.com/main/content/wp/en/f/f0/Two_similar_icosahedron_golf_ball_designs.jpg

    It has one dimple per each icosahedron vertex, four per edge and six dimples
    per face, eg. 12*1 + 20*6 + 30*4 = 252 dimples.

    I don't know how to arrange the dimples to get exactly 300 dimples.
    -h-
     
    Heikki Leivo, Mar 4, 2006
    #19
  20. abab

    Cliff Guest

    To begin with, 252 was not on the list <G>.

    252=(2^2)*63 .....

    To recap:
    12=2*3*2^2
    20=5*2^2

    But you also used 6 per face and 4 per edge .. does that include
    the vertex ones?
    Probably not very uniform in spacing either ....

    Someone might try lesser Platonic solids too ...
     
    Cliff, Mar 4, 2006
    #20
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