Pro/e group, I am a newbie Pro/e user, but feel I'm catching on pretty well even though WF2 has many changes from the WF1 primer. We've hacked our way through and our first impression is that we like it. I have many questions for this usenet group, but let's start with this. 1) Our primary use of cad software is aerospace design, specialing in airfoils and ceramic cores. These require complex surfacing, contour and cambering. Our primary way that we accomplish this is through sectioning. Let me explain that when I use the term sectioning, there may be some confusion with WF terminology. As an example of what I am talking about, take a baseball bat (say 34" long) and cut a cross-section every 2" along it's length. You now have 16 (or 17 if you started right at the edge) variable-sized 2D 'sections' that define the final contour of the bat. This is similar to how airfoils are defined. However, we aren't always the ones defining them! Sometimes we get UG or CADDS files and must make our own 'sections'. What method is used to accomplish this feat in WF2? Example: Someone supplies you with the afore mentioned bat, but the file does NOT contain the geometry with which they cambered to (from an .igs file for instance). They ask you to place a variable band in certain places along the length of the bat. Normally we take 'cuts' through the surface geometry and end up with 2D sections spaced along the part. We then manipulate the 2D sections (charts) and then rebuild the surfaces to the now revised geometry (CADDS 5i, btw). The question could be phrased: How can WF2 cut sections through specific geometry in specific locations to return a 2D section? Thanks, Crew