I have an assembly that I am trying to get a good quality rendered animation of using SW Animator and PhotoWorks. The quality of what I've gotten so far just looks bad. I created the animation first. Then I set all the materials and the scene and rendered a couple shots here and there using the PW render to make sure I liked the images. They were great. So I created the AVI using the default Windows compressor, I think, with the quality set all the way up to 100% and the highest resolution possible (800x600). It took the 65 second animation with 15 fps about 10 hours to render but I wanted the best AVI output I could get since I'll take that file and run it through a video editing program to finish the movie and compress it at that point. What I've ended up with were blotchy and foggy images, In the areas where the light reflects off of a surface and you get a light spot with a gradient color change as you go away from the reflection appear to be striped in the animation. I should say that this assembly has a translucent outer case to add to the problem and that appears to fog up at times in the animation. So what can I do? As I said, when I render individual images in PW they look great. So my thought is that the video compression is degrading the quality. I've set that to 100% quality so there should be no compression, right? Please let me know if there is a setting I'm missing somewhere. Thanks for your help. dp