Rendered Animation Quality

Discussion in 'SolidWorks' started by dpodz, Aug 30, 2007.

  1. dpodz

    dpodz Guest

    I have an assembly that I am trying to get a good quality rendered
    animation of using SW Animator and PhotoWorks. The quality of what
    I've gotten so far just looks bad.

    I created the animation first. Then I set all the materials and the
    scene and rendered a couple shots here and there using the PW render
    to make sure I liked the images. They were great. So I created the AVI
    using the default Windows compressor, I think, with the quality set
    all the way up to 100% and the highest resolution possible (800x600).
    It took the 65 second animation with 15 fps about 10 hours to render
    but I wanted the best AVI output I could get since I'll take that file
    and run it through a video editing program to finish the movie and
    compress it at that point.

    What I've ended up with were blotchy and foggy images, In the areas
    where the light reflects off of a surface and you get a light spot
    with a gradient color change as you go away from the reflection appear
    to be striped in the animation. I should say that this assembly has a
    translucent outer case to add to the problem and that appears to fog
    up at times in the animation. So what can I do?

    As I said, when I render individual images in PW they look great. So
    my thought is that the video compression is degrading the quality.
    I've set that to 100% quality so there should be no compression,
    right? Please let me know if there is a setting I'm missing somewhere.

    Thanks for your help.
    dp
     
    dpodz, Aug 30, 2007
    #1
  2. dpodz

    neilscad Guest

    can you post some frames showing what you mean?
    what sort of lighting are you using?
     
    neilscad, Aug 30, 2007
    #2
  3. dpodz

    jhowe Guest

    Dan:

    I have seen this before in other animation apps. If you are using any
    global illumination settings (photons, final gather, etc.) you will
    need to increase the quality of the GI solution to improve the frame-
    to-frame consistency. Another suggestion is to render out the AVI with
    compression set to None if possible. That leaves you a huge file but
    it takes any compression artifacts out of the discussion.

    Joel
     
    jhowe, Aug 31, 2007
    #3
  4. dpodz

    dpodz Guest

    That give me a result closer to what I'm looking for. I guess even
    though I specified 100% quality, the compression module still
    compressed the frames. That is not the same as No Compression. Thanks
    for your help.

    Dan
     
    dpodz, Sep 6, 2007
    #4
  5. dpodz

    jhowe Guest

    That give me a result closer to what I'm looking for. I guess even
    I don't know if you can do this, but I always render out my animations
    as PNG still images. Then I can import a sequence of PNGs into a video
    editor and it treats it like video footage. You get the non-lossy PNG
    along with any transparency from the scene as well, and your render
    doesn't have to start from the beginning again if you experience a
    crash half-way through.

    Joel
    3D Animator
    http://www.frameworkmedia.com
     
    jhowe, Sep 7, 2007
    #5
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