When I use hiLoadIconData() or hiLoadIconFile() to load an image for my form, the image is loaded into the memory. Without restarting Cadence, I am not able to load the same file to get an updated image, it will keep giving me the old image that is loaded earlier. Is there a way to purge those loaded images from the memory just so I can reload the same image file using hiLoadIconData() or hiLoadIconFile () and get the latest image? Thanks!