In SWx 2006 we can render a lightweight assembly, which sounds like a great way to open up some memory on assemblies where renderings crash SWx (due to running out of memeory). You know - load lightweight, then render without all the overhead of resolving components = more memory for PWx. I was wondering if any of you have actually tested this out? Thanks- Ed Background: An old customer called today to get a new view of large assembly I rendered a while back, so I opened the file, converted to 2006 (probably from 2004), saved and closed Swx, then reopened the asm lightweight in 2006. So far, so good - the assembly used about a third less memory than it used to. This is excellent, because every one of the FINAL renderings I did previously ahd scraped the upper edge of memory usage (around 2.3 GB before a crash) Then I go to render (just a small test render, one I used to be able to handle pretty well with the resolved version of this asm in the old version). Sure enough, memory usage started low as it was chinking through accessing the materials, but then it got to a section of the rendering I don't remember from before: "translating geometry and property'. As this message was up, the memory usage shot up and eventaully crashed SWx somewhere north of 1.98 GB of memory usage (with 3GB switch enabled, of course) My theory, of course, is that this is where SWx started resolving the lightweight components, (so we are not, in fact, rendering lightweight - we jsut aren't being told about it) but I have no way of knowing that right now. Hence the question BTW - same exact machine as the old rendering was executed on - we kept it as a spare, and I wanted to do the test on it so I didn't tie up my main system. What I find curious is that loading the asm resolved is taking forever (about an hour and counting just to access the rendering toolbar). In 2004 it was slow, but more like 5-10 minutes slow.