PW2 Transparency issues

Discussion in 'SolidWorks' started by George Maddever, Jan 21, 2004.

  1. Hi all. I seem to be having a problem.
    I've modelled a glas display case as a part and I've modelled the scene the
    case is to go in as a part.
    Started a new assembly and imported the scene part and the case part....
    simple.
    Now, I've used PW2 to replicate the lighting conditions in the overall
    assembly, but as far as the lighting preview window is concerned, the
    transparent glass pieces are not transparent at all.
    If you do the same thing back in the PART, it has no troubles. I'm trying to
    use a spotlight inside the case so that it highlights the case contents and
    the light radiaes outwards, however it makes NO difference because as far as
    the lighting is concerned, the glass case is not transparent.
    In the final rendering the case looks transparent again but as far as the
    lighting goes, no light seems to penetrate the case...... is this a bug or
    am I doing something wrong?

    george.
     
    George Maddever, Jan 21, 2004
    #1
  2. I've tried further and it doesn't seem to (as far as the lights go)
    recognise the transparency of a part feature in an assembly..... grrrr :(
     
    George Maddever, Jan 21, 2004
    #2
  3. Got it I think...... damn global settings wer overriding a local stting
    methinks :)
     
    George Maddever, Jan 22, 2004
    #3
  4. Fantastic suggestions Mike.....
    I managed to find the fix myself, it was the transparent shadows thing....
    now I've got it looking right, I've got the challenge of stripping the PW
    settings back so that it doesn't take me a week to render a 30-second
    flypast animation for the client.

    I've saved your suggestions as they're all things that are worth trying
    should I engounter the same situation again. I've downloaded several of your
    models and deconstructed them to see how they're done and in many cases
    they've been a fantastic tutorial.

    I've even modelled up the entire egyptian mummy in this one and it does look
    very cool.... lots of complex curves and even a pretty realistic loking face
    on the sarcophagus..... bear in mid that I'm more accustomed to modelling
    "engineering" shapes...... squares and the like :)

    George
    =---
     
    George Maddever, Jan 26, 2004
    #4
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