protect model information

Discussion in 'SolidWorks' started by steve, Nov 6, 2003.

  1. steve

    steve Guest

    I have a large assembly of a machine. I want to give this to a consultant
    company for them to incorporate it in a model of the building where the
    machine is supposed to be.

    How do I "protect" the assembly from being taken apart and investigated?

    Can I "compile" a model from the assembly - and then also make it smaller?

    Steve
     
    steve, Nov 6, 2003
    #1
  2. You can export it out as .SAT or something.

    WT
     
    Wayne Tiffany, Nov 6, 2003
    #2
  3. steve

    Dave H Guest

    You can also save as a part in 2003.

    Dave H
     
    Dave H, Nov 6, 2003
    #3
  4. steve

    Krister L Guest

    Save the assy as a part...and use only surfaces

    Krister

    steve <> skrev i
    diskussionsgruppsmeddelandet:3faaaeda$0$27474$.
    ...
     
    Krister L, Nov 6, 2003
    #4
  5. steve

    MM Guest

    Steve,

    Only give them as much as they need. Supress all internal details, "join"
    all parts in an assembly, convert to parasolid. This will give them a
    monolithic block that represents enough for a floor layout.

    Regards

    Mark
     
    MM, Nov 6, 2003
    #5
  6. steve

    Andrew Troup Guest

    I second Krister's method- has worked best for me in this situation
     
    Andrew Troup, Nov 6, 2003
    #6
  7. steve

    matt Guest

    Depending on complexity, the surfaces technique may slow things down
    significantly, but check it out to see if it works for you.

    There's another interesting method if you want to check it out. Save
    your model as an STL file, then open it in SolidWorks, and in the open
    dialog, hit the Options button. You can then bring it in as a "graphics
    body". This gives you visual data, but no solid geometry (like an
    eDrawing, or a permanently lightweight part), so it can be put in an
    assembly, but cannot be measured or "FeatureWorksed". It can't be mated
    either, which is an obvious drawback, but you could use planes to
    position it.

    On the downside, I've tried to make patterns of graphics bodies, and it
    doesn't work the way you might expect it to..., and there are a few other
    quirks, but it might be worth investigating.

    matt
     
    matt, Nov 7, 2003
    #7
  8. i third. save external faces. this will get rid of geomitry that you
    can not see from the outside.
     
    Sean Phillips, Nov 7, 2003
    #8
  9. steve

    steve Guest

    I just tried that - looks good - and can then be used in SW.

    Can I somehow get rid of all the original parts in the feature tree? (now I
    have like "green sheets" representing the surface of each original part)

    Steve
     
    steve, Nov 7, 2003
    #9
  10. steve

    Krister L Guest

    I'm not sure about it ...but I don't think You can. Maybe someone else can
    fill in with more details here.

    Krister L
     
    Krister L, Nov 7, 2003
    #10
  11. with a small macro you can:
    1) hide the features (surfaces) from the feature manager. I don't know if it
    is possible to hide also the "surface bodies". Note that the macro can
    easily be modified to show the features again, so it is not really a
    "protection"
    2) change the names of all surfaces so that they don't match the parn name
    anymore.
    Is this what you want ?
     
    Philippe Guglielmetti, Nov 7, 2003
    #11
Ask a Question

Want to reply to this thread or ask your own question?

You'll need to choose a username for the site, which only take a couple of moments (here). After that, you can post your question and our members will help you out.