Pro/E Prismatic and Multi-surface Milling option?

Discussion in 'Pro/Engineer & Creo Elements/Pro' started by CDC, Sep 21, 2005.

  1. CDC

    CDC Guest

    Hello again,

    Thanks for all the input on which would be the best for large assemblies
    (Pro/E or SolidWorks), we have decided to go with Pro/E. We are also
    getting the Prismatic and Multi-surface Milling option. Has anyone used
    this CNC package? Can we also program our 2 axis CNC lathe with it? Does
    it come with any post processors?

    At the moment we are using VisualMill, how does the two compare? We now use
    for our lathe BobCAD/CAM but it is a real pain.

    Any input will be appreciated.

    Eric
     
    CDC, Sep 21, 2005
    #1
  2. CDC

    peterbrown77 Guest

    We use the Complete Machining package exclusively, which is not part of
    a bundled package (right now).

    Prismatic is what used to be called Expert Machinist. I think it is
    okay for doing things like molds, etc, but not what you want if you're
    going to be doing a full range of machining. While we have had access
    to it for years we never found a use for it.

    As for postprocessors, there are some available but most need
    customization. Try joining ptcuser.org and getting on the 'manuf'
    group exploder. It's a lot more active than this one.

    Regards
     
    peterbrown77, Sep 21, 2005
    #2
  3. CDC

    shaun Guest

    I use Pro Wildfire 2.0 with Expert Machinest. I have found very little
    limitations, we also use Surfcam both cam systems can make the same
    tool paths, just where to click and when is different. Personally, with
    ProE any modifications are much easier. If set up correctly and
    Regeneration can be done very easy. As for NC complete the only time I
    use it is for the 4th and 5th axis stuff and it does the job. NC
    complete has a few options that Expert does not have. I make, open and
    closed dies for forge tooling, fixtures tooling you name it. As for the
    lathe, G code is code, coordinates in space. Since a lathe is only two
    axis ( x and z ) I just draw a 2d drawing place a coordinate system at
    z and x zero and let the g code spit it out. I then edit the Post to
    post the rest of the Lathe G and M code. With the latest version of
    Java, Proe has an excellent Post Processor editor. Pro or your Machine
    supplier can supply you with a basic post and you can edit the rest of
    it.

    To make your life easy I sugest taking the time to creat an accurate
    Tool list and a correct pprint file (yes that is two ps) and the Post
    will brieng in all the setup information that the machinest/operator
    needs. Any questions

    PS David J what do you think am I wrong?
     
    shaun, Sep 23, 2005
    #3
  4. CDC

    David Janes Guest

    Shaun, you know a 100xs more about Pro/NC than I do and it's been a few years
    since I've touched it. Who knows, maybe, in all that time, PTC has made it user
    friendly, but I doubt that they've got anything in there as convenient and useful
    to the programmer as SurfCAM's "Rest machining". They certainly never had anything
    that you'd intuitively say "this is roughing, this is finishing". I took a bunch
    of courses (all that PTC offers) and they were clueless about this. Has it gotten
    better, Shaun? I'd be interested to know.

    One thing you do get, especially with the big, all encompassing package, is a very
    good, very useful simulation package that does collision checking: use it, make
    friends with it, master it ~ it will keep you on the schedule and on the buck.

    The truest thing said was about reusability of the machining features: modify part
    geometry and just update the tool path. Of course, it can get a little hairy if
    you added patches to a QUILT, but that just means you have to get used to the
    friendlier "intent surfaces" (wouldn't hurt to take a course on surfacing, if
    you'll be dealing with them a lot ~ their surfacing courses are excellent, much
    better than their programming couses which are like teaching dancing without
    rhythm or like teaching geography without mountains or history or geology.... in
    other words, flat and lifeless.)

    David Janes
     
    David Janes, Sep 24, 2005
    #4
  5. CDC

    shaun Guest

    David,

    I have little history with ProE. I am a "new user" I have only been
    using ProE for 2-3 years. Now this sounds like a long time and for most
    other cad software it is. Someone can master Solid Works in a couple
    months. ProE very advanced very complex. Here we have a couple seats of
    SurfCam and we think ProE is better. Better is a tuff word. Better
    faster, betters easyier, better cuts who really knows, for me I hate
    doing stuff twice. To make changes ProE rules, (not to mention the
    family tables). I can model and tool path in about a day, after that
    any changes take about 30 minutes and I have updated tool path. Surfcam
    sux to model in. Once you got a model it is done, no feature tree no
    history just a surface. Have not seen any of my co workers do quick
    changes with with surfcam. I have been told that Solidworks 2005 and
    Surfcam 2005 can work together to do regenerations like ProE.

    As for tool path, (and most software) all it is is where to click and
    when. David sounds like ProE has gone a long way in their tool path and
    MFGs since you got your expieriece. Anyother questions I would love to
    help.

    (Sorry for any spelling or errors in this post. No time to edit LOL)
     
    shaun, Sep 27, 2005
    #5
  6. CDC

    shaun Guest

    David,

    I have little history with ProE. I am a "new user" I have only been
    using ProE for 2-3 years. Now this sounds like a long time and for most
    other cad software it is. Someone can master Solid Works in a couple
    months. ProE very advanced very complex. Here we have a couple seats of
    SurfCam and we think ProE is better. Better is a tuff word. Better
    faster, betters easyier, better cuts who really knows, for me I hate
    doing stuff twice. To make changes ProE rules, (not to mention the
    family tables). I can model and tool path in about a day, after that
    any changes take about 30 minutes and I have updated tool path. Surfcam
    sux to model in. Once you got a model it is done, no feature tree no
    history just a surface. Have not seen any of my co workers do quick
    changes with with surfcam. I have been told that Solidworks 2005 and
    Surfcam 2005 can work together to do regenerations like ProE.

    As for tool path, (and most software) all it is is where to click and
    when. David sounds like ProE has gone a long way in their tool path and
    MFGs since you got your expieriece. Anyother questions I would love to
    help.

    (Sorry for any spelling or errors in this post. No time to edit LOL)
     
    shaun, Sep 27, 2005
    #6
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