PhotoWroks == Rendering Large Assemblies

Discussion in 'SolidWorks' started by kellnerp, Jul 9, 2004.

  1. kellnerp

    kellnerp Guest

    Does anybody want to share some tricks on how to render large assemblies in
    Photoworks? 5,000 parts and up. We get crashes and poor performances
    consistently.
     
    kellnerp, Jul 9, 2004
    #1
  2. Good question...

    *) I'd start with the RAM/3GB switch deally

    *) Turn your 'Image Quality' all the way down

    *) Turn off 'Indirect Illumination'

    *) Lower 'Anti Aliasing'

    *) Turn off 'Shadows'

    *) Reduce 'Ray Tracing' numbers

    I'll try and think of more.

    Mike Wilson
     
    Mike J. Wilson, Jul 9, 2004
    #2
  3. kellnerp

    kellnerp Guest

    First thing I did.
    Oops. Counterintuitive, but I'll give it a try.
    Think it was off.
    When I ran on medium (lowest setting) it rendered, but was still too jaggy.
    It was when I raised it a notch that bad things started to happen.
    By default. Customer wants it that way.
    In the basement.
    I think the image quality was the biggest mistake I was making. I also tried
    over the network. That is a big mistake. Whatever PhotoWorks does, it
    doesn't do networking very well.

    It really bothers me that hitting STOP on the animation process causes a
    CTDT. It also bothers me the number of CTDT one can get just trying to get
    it right. It also bothers me that even though I am on one of the fastest
    systems available today things render sooo slowly. (I can do SIB in 18
    seconds with the right settings.)

    Off Soap Box.

    Well I did find out that saving the large assembly to a part can help alot.
    When I used the surfaces option it went real fast, but some faces were
    missing especially on parts that should be visible but were internal to the
    equipment being rendered.

    Thanks Mike and others who contacted me.
     
    kellnerp, Jul 10, 2004
    #3
  4. kellnerp

    Navy Diver Guest

    you will want to 'gut' the interior components that you don't need and
    then save as parasolid. this should dramatically shorten your response
    times and saving.
     
    Navy Diver, Jul 13, 2004
    #4
  5. kellnerp

    P Guest

    Sounds worth a try. Maybe an envelope part can be used to efficiently
    gut the model. I tried saving as a part. If I use surfaces or external
    parts some things went missing. (How do you lose a 50hp motor?) I had
    to do the save all parts option to not lose anything.
     
    P, Jul 15, 2004
    #5
Ask a Question

Want to reply to this thread or ask your own question?

You'll need to choose a username for the site, which only take a couple of moments (here). After that, you can post your question and our members will help you out.