PhotoWorks through the floor

Discussion in 'SolidWorks' started by post, May 19, 2007.

  1. post

    post Guest

    greets all.
    a few questions re: photoworks (2007)

    1. sometimes, when reopening a model, I lose the "floor" reference.
    This usually only happens once per file, oddly enough. my model
    is still on the Top plane (XZ axis), but when i render the shadow
    drops
    down (as if the floor has fallen). I've been doing the same routine
    for
    quite some time: tweak floor offset, render. tweak floor offset,
    render
    again. until my model meets the floor and the shadows look right.

    on new parts/assemblies this doesn't happen. will only happen if i
    screw around with the environment settings (*properties* of floors,
    walls,
    etc, not their relative sizes/positions) enough that a subsequent
    rendering
    drops the floor. then i'm stuck in the iterative loop mentioned above
    to have floor meet model.

    2. changing lighting schemes sometimes leaves me with more lights
    than i know what to do with in the feature tree. seems like they
    don't
    all go away when i change to a new scheme.

    3. screwing with the lights also makes my model's colors shift.
    as if the color of the previous light left some indelible mark on the
    model material.

    failing any sort of solution to the above problems, is there any way
    to
    "reset" all the photoworks settings? (detaching/deleting entries in
    the feature tree doesn't always work).

    note: i am not saving photoworks info in the file.. but they stay
    nonetheless
    when i close/reopen.

    i don't use photoworks very often.. and am not very good at it.
    the new "studios" are a god send to my untrained eye.. till the
    floor falls out.

    thanks,
    tony
     
    post, May 19, 2007
    #1
  2. post

    post Guest

    also, might anyone suggest a place/forum where I can post my rendered
    images for
    critique? I imagine peer review could be a pretty fast way to learn
    something new.

    thanks again
    -tony
     
    post, May 20, 2007
    #2
  3. post

    JOJO Guest

    Hi Toni,
    I can remember your problem reaching back since PW2 was released.
    As you described, it only happens from time to time but it is annoying.
    I found out that it occurs much less, when you set up a new scene in the
    scene editor -> room -> mark your choices like radius, plane etc. and
    then uncheck the "resize automatically" option.

    Easiest workaround if you need a plane: disable the floor plane in PW
    and create a new planar surface in SW, apply material -> render -> done.

    This plane will not change as long as SW Corp does not release a
    service pack which screws and blows the whole geometry.
    ;-)) "might also happen one day"

    Your lighting problem is not so familiar to me but I found out that the
    default part and assembly templates contain multiple light sources, from
    which one is coloured "blue". This preset light alsways affects the
    colour of the scene. I deleted all unnecessarry light sources and set up
    new templates for parts and assemblies. Sometimes when working with
    customer-data the coloured lightsources are still there.
    Did you already try to render with indirect illumination? If you use a
    nice backdrop image and activate reflective environment, you often
    can switch of all light sources and sometimes even disable shadows
    and you still get nice realistic renderings with only a fraction of the
    rendering time.

    You want to publish your renderings in order to get feedback and to
    discuss the results? Why not take part at the rendering contest of
    Rob Rodriguez. He set up a very nice contest platform where all PW
    users are invited to send entries:

    www.robrodriguez.com

    HTH

    Greetings from Germany

    Jojo
     
    JOJO, May 21, 2007
    #3
  4. post

    post Guest

    Jojo,
    Thanks for the feedback. I'll try that out next time.

    I think some of my problem re: lighting comes from the fact that I
    jump around
    between a "Studio" and the regular PW settings. I think changes in
    one do
    not affect the other. ie the "quality" slider can be overridden via
    the PW options.
    And I think they are cummulative... though can't be sure.. yet.

    More to learn...

    FWIW, tried re-rendering a model with all the quality settings set to
    highest
    (tessellations, transparent shadows, high edge quality, etc)... I
    can't really tell
    much of a difference. Perhaps its my untrained eye, maybe a bad
    monitor?
    What I can tell you is that it increased my render time 20 fold.

    Thanks again,
    Tony
     
    post, May 21, 2007
    #4
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