PhotoWorks: Did you know?

Discussion in 'SolidWorks' started by Mike J. Wilson, Jul 8, 2004.

  1. I just saw Corey's posts so I thought I'd continue the theme...

    Rendering Trick for Simulating Perspective

    I've been experimenting with using virtual lenses for creating
    perspective views when the SolidWorks settings aren't giving me what
    I'm looking for.

    What I did was to create a revolved surface, shaped as one half of
    a magnifying glass lens and assign a refractive see-through material
    to it.

    I zoomed in far enough until I was looking 'through' the lens, then I
    rendered the image.

    Here is an example...
    http://www.mikejwilson.com/misc/security_camera.jpg

    The original video image I used as a reference was taken through a
    security camera, so I needed to capture that 'fish-eye' dealy.

    Maybe this might help someone?

    Mike Wilson
     
    Mike J. Wilson, Jul 8, 2004
    #1
  2. Mike J. Wilson

    Seth Renigar Guest

    Mike,

    You are like a PhotoWorks God or something. I just wish I knew how to use
    PhotoWorks to begin with. Unfortunately, I don't have a need for it in my
    industry very often so I have never had a chance to try to learn it.

    Please post your findings on the Flight 77 thing when you get done.....
     
    Seth Renigar, Jul 8, 2004
    #2
  3. ...

    Thanks Seth. Paul Salvador, Ed Eaton, Brian Hill and others really helped
    me with their very-very useful tips.
    You bet! The models will all be freeware, and I'll see what I can do
    about some of the mis-information I've run across. Maybe do an FAQ
    or something.

    Mike
     
    Mike J. Wilson, Jul 8, 2004
    #3
  4. Mike J. Wilson

    Arthur Y-S Guest

    Mike, is it possible to take a jpeg of the actual room as it is in SW. Maybe
    it is before the early morning coffee, maybe it is just because I am not the
    morning person. My head is just not wrapping around this. From my
    understanding, you put a lens that is bigger than the model in front of it
    and then added the proper material?
     
    Arthur Y-S, Jul 9, 2004
    #4
  5. Mike J. Wilson said regarding this
    how accurate the >PhotoWorks effects are compared to a real lens, but I
    believe it all can be calculated somehow >ahead of time so you know what the
    rendering will look like before you start.

    If you use SW Perspective view you shouldn't have to make the lense all that
    big just locate it well. Although you could make it small and scale it up to
    desired size. Though to have accurate bending of the light you would have
    to locate it at the real vantage point. I wonder if you could make a
    binocular effect with 2 lenses at varying distances from eachother. That
    must be what my "bug eye" render is missing Mike.

    Corey Scheich
     
    Corey Scheich, Jul 9, 2004
    #5
  6. Mike J. Wilson

    Arthur Y-S Guest

    Funny that we are now talking about how the lens might be able to do this
    and the the likes. I have been playing with the curve of the lense and
    keeping the model in the same orientation. and seeing what kind of effects
    come out of it. It gets really kewl when you create the surface so that it
    is almost like 1/2, or close to it, sphere shape.
     
    Arthur Y-S, Jul 9, 2004
    #6
  7. No problemo.

    Here is a screenshot representing the overall scale. As you can see,
    the lens is just about actual size...

    http://www.mikejwilson.com/misc/lens1.jpg

    Here is the actual video compared to the rendering...

    http://www.mikejwilson.com/misc/security_camera2.jpg

    I'm still not done, but it looks pretty close.

    Material Type: Glass
    Specular: 0
    Roughness: 1
    Transparent: 1

    I zoomed all the way into the lens. It's strange, but it works!

    Mike
     
    Mike J. Wilson, Jul 9, 2004
    #7
  8. That would be a fun experiment. I wonder if you would have to focus
    it? Ha! A poor mans blur affect... whoa, that would be cool.

    Mike
     
    Mike J. Wilson, Jul 9, 2004
    #8
  9. Now if you could make the lense dirty.

    Funny thing yesterday I was going to say "Looks Like a Government building."
    Had no idea that it would be the Pentagon. I have a material that is
    roofing stone that you would see on an industrial roof if you would like.
     
    Corey Scheich, Jul 9, 2004
    #9
  10. Mike J. Wilson

    Ben Guest

    Maybe multiple lenses for the telescope, include a mirror to look at
    virtural stars...
    All jokes aside this is awsome! well done
     
    Ben, Jul 12, 2004
    #10
  11. You would have to use AutoCad and model the stars in Light Years. What is
    the distance between lenses in Light Years? I don't think 8 Decimal places
    will cut it. =^)

    Corey
     
    Corey Scheich, Jul 12, 2004
    #11
  12. No , i didnt know.
    this is actually very helpful , because i have problems with the perspective
    changing when you add bigger geometry (but my rendered view perspective has
    to stay the same,but it does not).

    Thanks mike
     
    B. van Welzenis, Jul 13, 2004
    #12
Ask a Question

Want to reply to this thread or ask your own question?

You'll need to choose a username for the site, which only take a couple of moments (here). After that, you can post your question and our members will help you out.