Photorendering choppiness

Discussion in 'SolidWorks' started by silashilliard, Dec 14, 2006.

  1. I've been using the method described in the "Tips and Tricks" at
    triaxialdesign.com (spherical environment, constant illumination, etc.)
    For some materials, like galvanized, it seems fine, but for others, it
    has choppiness, as the part will go from one shade of gray to another
    without blending together. I've tried messing with all of the
    settings, but I can't figure out why it behaves this way. If I use a
    more standard way of lighting, it seems fine. Any suggestions?
     
    silashilliard, Dec 14, 2006
    #1
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