Origin

Discussion in 'SolidWorks' started by john gaskell, Apr 3, 2006.

  1. john gaskell

    john gaskell Guest

    How do I move the origin in 3D?
     
    john gaskell, Apr 3, 2006
    #1
  2. You can't move the origin...
    Out of curiosity, why would you want to?
     
    Jeff Mirisola, Apr 3, 2006
    #2
  3. john gaskell

    Heikki Leivo Guest

    How do I move the origin in 3D?

    The very idea of "origin" is that it is fixed in 3D.
     
    Heikki Leivo, Apr 3, 2006
    #3
  4. john gaskell

    parel Guest

    There can be a bunch of reasons to move the origin, especially when
    dealing with imported geometry. A lot of programs allow you to do this.
    Moving and scaling from a certain pivot point might be a reason to do
    this. Sometimes I get dumb solids that have an origin that is very far
    away from the model. This causes all sorts of navigation issues.

    Perhaps the work around could be to move the model/body itself to the
    origin instead of moving the origin. Or you could create an assy. Move
    the part to the appropriate location, and save out the assy as an
    sldprt.

    Not sure what you are trying to accomplish. That could help us solve
    the issue with Solidworks workflow.
     
    parel, Apr 3, 2006
    #4
  5. john gaskell

    john gaskell Guest

    Just that when I converted my model to 2D my centerline was off the origin
    by 0.013 and my diminsions were a bit off.

    Sorted now. I had to move the centerline and other refrences to the origin.

    I just thought if I could move the origin it would be a little quicker.
     
    john gaskell, Apr 3, 2006
    #5
  6. john gaskell

    john gaskell Guest

    My initial shape was imported. It was an irregular shape.

    So only once the model was completed I needed to move the origin to a
    certain point.
     
    john gaskell, Apr 3, 2006
    #6
  7. john gaskell

    Heikki Leivo Guest

    My initial shape was imported. It was an irregular shape.
    You cannot move the origin, but you can move the model by using Insert ->
    Features -> Move/Copy Bodies feature.

    --h-
     
    Heikki Leivo, Apr 3, 2006
    #7
  8. john gaskell

    MrSlabaugh Guest

    Our way of doing this is to:

    1. use file, make assembly from part, to create an assembly with that
    part only in it.
    2. float the part in the assembly.
    3. mate the part to the planes in the assembly in order to move the
    part to the new position.
    4. use file, save, and change the type from assembly to part to save
    the assembly as a part in the correct orientation to the part origin.

    Mark
     
    MrSlabaugh, Apr 4, 2006
    #8
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