Is there an easy way to show knurling on a part. Thumb screw head for instance. Thank you Andrea
If I remember correctly when I did my training years ago there was a knurling exercise. I think it involved creating a helical sweep in one direction and patterning it around the head, and then creating another helical sweep in the opposite direction and patterning it similarly. Dave
Andrea, your question reminds me of something else I've wished for in Pro/e for a while ~ a cosmetic knurl, like a cosmetic thread. Maybe you could create a cosmetic thread and change the note in the drawing, delete the parameters you don't need, keep pitch, maybe add something about style (straight, angled, diamond) and depth. In lieu, you could create a cosmetic sketch which hatches itself to show location in a view that will be parallel to the sketch plane, than add a note about style, pitch and depth. I tried something else which didn't work very well ~ creating a diamond shaped sketched curve, then patterning it. That went alright, but it gives you nothing more than a cosmetic sketch. Then I tried projecting the curves onto the outer surface of head. Bad, couldn't get it to project to both halves and selecting the curves abominable because each is a separate chain. If it had been simply crisscrossed lines, it might have worked. But still when you are showing these in a drawing view, you'll see no more than if you put the hatch pattern on a plane through the middle. Just some ideas. But, really, don't go overboard. It's just knurling and it takes only two or three key pieces of information to get it made. David Janes : Is there an easy way to show knurling on a part. Thumb screw head for : instance. : Thank you : Andrea : :