imported geometry

Discussion in 'SolidWorks' started by rjahrsdoerfer, Sep 8, 2005.

  1. I imported a design created in Rhino. I use this design only for the
    look. I am curious to know how others work from imported geometry. What
    I do is try to re-create all features in SW. Sometimes due to complex
    surfaces, I use the imported surface and create an offset of that
    surface. Now my part is related to that file due to that surface. If I
    break external references then I get errors in my SW file. I f I leave
    it, I run the risk of someone losing the orig file that is made in
    context. Can anyone suggest other alternatives to getting the surfaces
    from the orig file without problems? Thanks
     
    rjahrsdoerfer, Sep 8, 2005
    #1
  2. rjahrsdoerfer

    That70sTick Guest

    From your post, I gather the imported geometry is in one file, and the
    coied/offset geometry is in another file, and they are linked in
    context of an assembly.

    Why not just work directly off the imported model?

    I am finishing a project where exterior surfaces were determined by an
    outside industrial designer using Ashlar-Vellum. I found that most of
    the Vellum-generated surfaces could be reproduced as sweeps, usually an
    arc or ellipse swept along a spline. I would offset and untrim a face
    from the imported geometry and then use that surface to determine
    curves for sweeps.
     
    That70sTick, Sep 9, 2005
    #2
  3. I tried working from the imported geometry but usually there is no
    draft on the parts and I have to add that. Also, I like to re-create
    the geometry so that I have the flexability to modify easily if
    required.

    I don't know what is worse, working from the original geometry or
    offsetting some surfaces and then having to rely on another part/assy
    for the in-context stuff.
     
    rjahrsdoerfer, Sep 9, 2005
    #3
  4. Try ShapeWorks at www.baren-boym.com

    ShapeWorks can extract all the surfaces to new or existing file. The new
    surface model will not depent on the original.

    Michael
     
    Baren-Boym Company, Sep 9, 2005
    #4
  5. rjahrsdoerfer

    That70sTick Guest

    I've had the time and ability to recreate everything from scratch. For
    me, the imported file serves as a template to match up lines and
    compare surfaces.

    Remember that most faces you see on an imported model are trimmed
    patches of surfaces with larger definitions. When these surfaces are
    untrimmed, it's often not too difficult to divine the surface
    construction and replicate the surface in SolidWorks.

    It is important that this be done with untrimmmed surfaces (which are
    then trimmed/knit as needed). Attempting to replicate a surface based
    on trimmed edge geometry usually results in surfaces that are
    overdefined, which results in odd wrinkles.
     
    That70sTick, Sep 9, 2005
    #5
  6. Here's been my experience. I've taken an original imported part and
    used is once and added all my features. I didn't like that because I
    want to be able to change all entities if required. I've successfully
    re-created parts using (as you stated) the orig import as a template.
    I've also created parts the same way but had to use offset of an
    imported surface because I could not duplicate. The reason I am asking
    how everyone does it now is because on this new project I have having
    even more of a difficult time duplicating surfaces and I am finding
    myself using the offset (in context) a lot more on this project. I am
    just trying to avoid problems in the future with these parts. I guess I
    need to work on creating original surfaces in SW and matching it up
    with the import?
     
    rjahrsdoerfer, Sep 9, 2005
    #6
  7. rjahrsdoerfer

    That70sTick Guest

    It's a tough call. All design is about context. You can make your best
    educated guess, but sometimes design intent shfts in such a way as to
    blow your foundation apart.

    In my field, it is common to be dependent on imported geometry to
    define a design. The risk is that the very foundation of the model may
    change.

    There are tools to cope with this. Imported feature can be redeifined
    without creating a new file. Models can be structured to minimize the
    damage done by replacing "foundation features". It is important to
    learn how to repair features by adjusting/replacing their references.
     
    That70sTick, Sep 10, 2005
    #7
  8. I hear what you are saying. I've run into problems in the past where
    the import changed and my design was in context with it. SW tech
    services say not to build in context. Makes sense but does not at the
    same time. I usually build in context and then break the associativity
    and put my own dims in. My particular problem right now is I can't
    define some surfaces without using imported surfaces. If I try to break
    the context of the surface I get errors. Not sure how to handle that.
     
    rjahrsdoerfer, Sep 12, 2005
    #8

  9. That's our theory. If we can't match the original ID in SW, then we change
    the design enough to make it work in SW. Next project we are hoping to set
    up tighter design rules (primarily minimum radii) with the ID firm before we
    get started with the surfaces. Since our favorite ID firm also has SW, we
    will probably ask them to give us shellable SW models.

    Jerry Steiger
    Tripod Data Systems
    "take the garbage out, dear"
     
    Jerry Steiger, Sep 22, 2005
    #9
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