Hi all, I need to illuminate several objects in my scene with a flourescent light. ie. I need to see the bulb itself in my scene casting light on some nearby objects. I've tried illuminating a hollow glass tube with point lights and/or spots shining in from the ends. Results were not good. I remember getting close in PW1 with a plastic/misc/translucent white material that has since dissappeared in PW2 and I'm not having much luck recreating it. Thanks Zander