i whish there was a spiral inside 2D sketch feature/mode

Discussion in 'SolidWorks' started by Gil Alsberg, Mar 8, 2006.

  1. Gil Alsberg

    Gil Alsberg Guest

    why do I have to separate the spiral from its related sketch? this makes no
    sense because spirals are in two dimensional space unlike helixes.

    I find it cumbersome to:
    1. make a sketch (1); afterwards make a circle inside second sketch (2) for
    start radius of spiral,;afterwards construct the appropriate spiral from it
    when it has no relations/constraints to the original sketch (1) were I
    wanted to put the spiral in the first place; afterwards duplicate edge of
    spiral curve into a "spiral/spline" + duplicate original sketch (1) forming
    the final resulting sketch (3).

    Does anybody else share my point of view?
     
    Gil Alsberg, Mar 8, 2006
    #1
  2. Gil Alsberg

    John H Guest

    It's certainly not slick. In I-DEAS, the "revolve" command has a
    "translate" option which allows you to make a solid spiral in a single
    sketch/feature.
    Maybe you should put it forward as an enhancement request.

    John Harland
     
    John H, Mar 8, 2006
    #2
  3. Gil Alsberg

    Timelord Guest

    Gil,

    I guess I don't understand why you must construct an approximate
    spiral.
    This is the way I did it. I constructed a spiral exactly where I
    wanted it with the base circle sketch located and constrained where I
    wanted it.
    Then I opened a second sketch and converted the spiral edge, and added
    the rest of my goemetry and relations to the part. Yes it requires two
    sketches, but they are both fully constrained, the second by the first
    and the first by its geometry. Easy to edit, the spiral feature is
    never consumed by another feature.

    Timelord
     
    Timelord, Mar 8, 2006
    #3
  4. Gil Alsberg

    Gil Alsberg Guest

    Timelord,

    I don't understand you!... please explain me how can I construct a sketch
    with a quarter spiral (90 deg) which has a pitch of X and to which both
    sides there are lines/arcs who are tangent to it, without losing the
    parametrics/constraints of all entities when changing one of them?
     
    Gil Alsberg, Mar 8, 2006
    #4
  5. Gil Alsberg

    Gil Alsberg Guest

    Timelord, I red your post again and now I understand it - that is how I do
    it today. however, I find it very cumbersome, I would rather love to see the
    spiral inside the 2D sketch feature so I can see the whole sketch updating
    with its relations/constraints without exiting and jumping between the two
    sketches and the spiral curve feature - this way doesn't make sense (it is
    not in line, even with the solidworks principles - keeping things simple and
    strait forward).
     
    Gil Alsberg, Mar 8, 2006
    #5
  6. Gil Alsberg

    Timelord Guest

    Gil,

    Open a sketch and sketch the base circle for the spiral. Insert the
    spiral curve. It becomes a feature in the feature tree and consumes
    the base circle. Set the spiral as visible, then open a second sketch
    and convert the spiral into a sketch entity (if you need the base
    circle, make the sketch visible and convert it also). Now you can
    construct
    your tangent lines/arcs and any other required geometry and constrain
    it to the spiral/base circle and then extrude or whatever. The sketch
    is fully editable. If the spiral parameters or its sketch need to
    change, it has to be done in the spiral feature, but all the changes
    will propagate to the second sketch. All other changes can happen in
    the second sketch. Seems kinda basic to me, maybe I misunderstood your
    needs.

    Timelord
     
    Timelord, Mar 8, 2006
    #6
  7. Gil Alsberg

    ed1701 Guest

    That's a good point, Dale. They can't even handle tangency
    consistently (too many cases cause sketch elements to flip or get
    strangley overdefined) I just don't expect much from D-cubed - they,
    um, er...how do I put this delicately... um... they suck.

    Gil, if you want to make an enhancement request, I say go for it, but I
    suggest that you make a strong business case for it at the time of your
    submission if you want any action on it. To SWx, you have a viable,
    yet cumbersome, workaround. If you can explain how you and loads of
    people in your industry need to make 2D spirals day in and day out you
    have a better shot at getting a proper hearing. As for me, I have only
    used a spiral once in my 8 year SWx career, and it was a 3D tapering
    spiral. I am not going to say that my experinece trumps yours, but I
    work for lots of different people across a bunch of industries and it
    just hasn't come up. You need to make SWx understand that it's
    important, persistent, and effects a lot of folks or they will
    backburner it (unless it's really easy to implement, like skins, which
    are frivolous but were added -as I was told by a VERY reputable source-
    by a developer on his own time on a weekend because he/she thought it
    would be fun)
    Good luck with your request,
    Ed
     
    ed1701, Mar 9, 2006
    #7
  8. Gil Alsberg

    Gil Alsberg Guest

    Dale, You made a good point - never thought about it, but maybe it is the
    fault of the D-Cubed constraint manager from UGS.

    Thanks for the reply,

    Gil
     
    Gil Alsberg, Mar 9, 2006
    #8
  9. Gil Alsberg

    Gil Alsberg Guest

    Ed, Thanks for the advice. it is hard for me to persuade SWx as to how many
    people need that enhancement (I guess only a few). I'm coming from the
    jewellery design business, and often I need solidworks to construct a
    partial spiral curve inside a single sketch for a sweep guide, which will
    result in a smooth transforming shank of a ring (or other similar jewellery
    features).

    I guess that mechanical engineers don't need this feature as much as I do
    (although I'm certain that industrial designers need it much more often then
    I do).

    cheers,
    Gil
     
    Gil Alsberg, Mar 9, 2006
    #9
  10. Gil Alsberg

    Gil Alsberg Guest

    Timelord,

    Thanks for your patience with me. as for the way you describe: that's the
    way I do it so we are definitely in-sync.
    My second response to your first post in this thread, describes exactly what
    I don't like about this way.

    Thanks anyway,

    Gil
     
    Gil Alsberg, Mar 9, 2006
    #10
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