How can one create a bend with a Punch Rib feature in SW sheetmetal?

Discussion in 'SolidWorks' started by John, Sep 12, 2003.

  1. John

    John Guest

    Greetings:

    Does anyone have some experience with SW sheetmetal? If so how do you
    create a bend feature with a punch rib as shown
    http://pwanghk.sphosting.com/SW/ClipWithPunchRib.jpg? I try to create
    a punch first then bend, vice versa and both failed. The clip should
    look like this http://pwanghk.sphosting.com/SW/ClipWithoutPunchRib.jpg
    with the punch rib on both side. Any suggestion to create this would
    be greatly appreciated.

    Please use copy and paste in case the link doesn't work properly.
     
    John, Sep 12, 2003
    #1
  2. John

    Todd Guest

    To truly flatten that part is a limitation. You could "fake it" by just
    builidng the features into the model, and when flattened just suppress the
    features you used to make it "look right". If you really need it flattened i
    believe there is at least one add-in program that can handle deformation.

    Todd
     
    Todd, Sep 12, 2003
    #2
  3. John

    John Guest

    Tood: Thank you for your information.

    Could you please enlighten me, what add-in program that can handle deformation?

    Thanks for your time and help.
     
    John, Sep 15, 2003
    #3
  4. John

    matt Guest

    (John) wrote in


    Yeah, you can kind of do that. It's not as nice as you might want it to
    be. Here is an example:

    http://www.frontiernet.net/~mlombard/

    Follow the SWParts link, and down at the bottom is the "form across
    bends" image. It works backwards from how you want to do it, you are
    trying to form the rib, then bend the part, but the way you have to create
    it is to bend the part, then put the rib over the bends. You could form it
    flat, then use configs and suppress the feature and do it the way shown in
    the sample if you have to show it in-process.

    Anyway, if you don't get it or can't figure it out from the example, post
    again, and I'll try to explain in more detail.

    matt.
     
    matt, Sep 16, 2003
    #4
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