sw2006sp5.1 I've used sheetmetal very little and I'm kind of lost on this part. I'm trying to make a sheet metal part that looks like this sample surface. [URL]http://briefcase.yahoo.com/bc/w.allemann@sbcglobal.net/lst?.dir=/Docs&.src=bc&.view=[/URL] It would be made on a press brake so the inside radius on the bends should all be .125" and the material would be 0.1". I tried to do this as a sheet metal loft, but I couldn't seem to control how the different line segments connected between the two sketches, so I never got the triangular surface. The following statement was in the help system, "If the loft preview shows an undesirable loft, re-select or reorder the sketches to connect different points on the profiles." This seemed like maybe a relevant concept, but they stopped short of actually revealing how it's done. If it is necessary to fudge by cutting a hole (rip, relief,etc) at the sharp point of the triangle, that would be fine because I'm mostly concerned with deriving the periphery of the flat pattern. In real life this area is distorted some anyway. I'm hoping I can put a large blend/fillet on the edge between Surf2 and Surf3, so there isn't a visible edge there. Is a loft the best approach, or do you think shelling out a solid would work better? Any ideas would be appreciated. Thanks, Bill