HELP...vx question

Discussion in 'SolidWorks' started by yachtman, Oct 28, 2004.

  1. yachtman

    yachtman Guest

    Sorry to ask this on the solidworks forum, but there is not a vx
    usenet forum. My question relates to extruding surfaces. In VX you
    don't "Thicken" loke you do in solidworks, rather you extrude the
    surface directly. I was wondering if anybody here knows how to
    specify extruding the surface normal to the original. There doesn't
    seem to be an option "etrude 'normal'". What I end up having to do is
    extrude the surface in more or less the cartesian direction that I'm
    looking for. This is less than ideal for me because it does not
    represent what the true solid thickness will be in the final object
    (in this cas yacht hulls). Does anybody here know what to do? Thanks
    in advance.
    -Eli
     
    yachtman, Oct 28, 2004
    #1
  2. yachtman

    MM Guest

    Eli,

    You probably won't find anyone here with your answers. In fact, the VX user
    community in general is pretty thin. There are a couple of people at
    "alt.machines.cnc" that use VX for mold design and CAM.

    I thought VX came with about a hundred pounds worth of manuals.


    Regards

    Mark
     
    MM, Oct 29, 2004
    #2
  3. yachtman

    Jeff Howard Guest

    ....... What I end up having to do is
    Kinda scary, actually.

    iDunno a thing about VX myself, but have you looked thu Help, or whatever
    documentation, for "offset"? (Google for VX + surface + offset turns up a
    lot of hits.)
     
    Jeff Howard, Oct 29, 2004
    #3
  4. yachtman

    ms Guest

    jon banquer and his seamless, hybrid crapola probably knows the answer to
    this. Haven't heard from that dude lately.
     
    ms, Oct 29, 2004
    #4
  5. yachtman

    yachtman Guest

    Thanks. There is indeed quite a stack of manuals provided, but the
    descriptions of individual functions aren't that great. The program
    can do everything I'm asking it to do, it's really an issue of
    understanding how everything is organized in VX. Anyways, thanks for
    your responses.
    -Eli
     
    yachtman, Oct 29, 2004
    #5
  6. I know nothing about VX. From the SW viewpoint, you might have to offset the
    original surface, then build surfaces between the edges, possibly knit the
    surfaces, and finally do whatever it is in VX that tells it a closed set of
    surfaces is a solid.

    Jerry Steiger
    Tripod Data Systems
    "take the garbage out, dear"
     
    Jerry Steiger, Nov 2, 2004
    #6
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