Exploded assemblies with mechanisms in wildfire 2.0

Discussion in 'Pro/Engineer & Creo Elements/Pro' started by skyap, Nov 17, 2006.

  1. skyap

    skyap Guest

    hello everybody.

    I'm trying to create an exploded state in my model but after moving the
    components and pressing ok, the components just reset themselves back
    to their original position.

    The assembly has some mechanism connections in it but a lot of the
    components I want to explode are not affected by these.

    Does anyone have any ideas why this is happening and any way of
    stopping it?

    I also have two snapshots from mechanism exported for the drawing so
    they are showing up in the exploded view manager as exploded states. I
    wouldn't have thought this would have affected things though.

    Cheers,
    s.
     
    skyap, Nov 17, 2006
    #1
  2. skyap

    skyap Guest

    It's okay, got it sorted.

    When I had created my new state, I had one of the mechanism states
    selected so it had copied that to start with - that is why I couldn't
    then modify it as it was linked with the mechanism snapshot. I selected
    the default state and created a new one and everything is as it should
    be.

    While I am here though, when opening a default state, how do I reset
    all components in one fell swoop?
     
    skyap, Nov 17, 2006
    #2
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