Distortion

Discussion in 'SolidWorks' started by pmwh, Jan 13, 2006.

  1. pmwh

    pmwh Guest

    I have a dumb solid model of a complex casting. Is there any way I can
    show the model in a distorted state? Like - show one of the
    cylindrical bores compressed in to an eliptical bore. Can the
    animation package help with this?
     
    pmwh, Jan 13, 2006
    #1
  2. pmwh

    - Guest

    Maybe try CosmosExpress?
     
    -, Jan 13, 2006
    #2
  3. pmwh

    That70sTick Guest

    I've had some acceptable results using non-uniform scaling bodies. You
    can scale a body w/ different scale factors for X, Y, Z drections.
     
    That70sTick, Jan 13, 2006
    #3
  4. pmwh

    pmwh Guest

    I did find a deform tool under Insert Features. It is a little
    complicated but I finally created a feature that deformed the part.
    Slows my machine down also. The complexity of the casting doesn't help
    either. It will take some work but this should do the job.

    Now I have to tweak it in and see if I can animate the distortion
    process........
     
    pmwh, Jan 13, 2006
    #4
  5. pmwh

    pmwh Guest

    Non-uniform scaling may work best - maybe easiest. I had doen this
    with a JPEG of the part. The marketing people couldn't use that
    version and wanted something more 3D. I am also experimenting with the
    Flex command in SolidWorks. Similar to the deform tool, but again a
    lot of options to reive and it is a very slow process to experiment
    with.
     
    pmwh, Jan 13, 2006
    #5
  6. pmwh

    parel Guest

    Can you delete face with the patch option and then redo the bore with
    an ellipse?
    Perhaps you can copy the faces of the bores to be distorted and then
    flex or deform just the bore surface data. Then cut solid with the
    distorted surface.
     
    parel, Jan 14, 2006
    #6
  7. pmwh

    cadPIRATE Guest


    Ahoy Peebody,

    Ye might try usin configs and the screen capture tooly t' do what ye
    wants...

    Arrrrrrrrr
     
    cadPIRATE, Jan 16, 2006
    #7
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