Converting an Surface Imported from 3D Studio Max into a Solid

Discussion in 'Pro/Engineer & Creo Elements/Pro' started by wwswimming, Jan 21, 2006.

  1. wwswimming

    wwswimming Guest

    I am writing to ask for help, from this forum, in converting a surface
    into a solid.

    http://www.geocities.com/wwswimming/bush_ProE__.JPG

    3D studio max has a feature that allows you to use an image to displace
    vertices on a plane.

    in the example, a gray scale image of P. Bush was used.

    I'd like to convert this surface into a solid in either Pro-E or
    Solidworks.

    Anybody that can help me with this, I would really appreciate it.

    In Solidworks there is a "surface-fill" command, I could not find a
    similar command using Pro-E help. But I was thinking "there must be a
    way" !

    Thanks.
     
    wwswimming, Jan 21, 2006
    #1
  2. wwswimming

    Jeff Howard Guest

    Wash your file thru a program that will convert the polygon mesh to planar NURBS
    surfaces. Rhino (mesh2nurbs command) or Acad (via IGES export) are good bets.
    Don't believe (?) there's a way to do it in Pro/E. Don't expect it to "work"
    like a real surface rep converted to solid. All those vertices and edges are
    not meant for conventional modeling methods.
     
    Jeff Howard, Jan 22, 2006
    #2
  3. wwswimming

    shaun Guest

    David is right that is how you would solidfy feature. I use Pro E all
    the time at work for most of its uses. I play, tinker with Max on the
    side and have gotten quiet good at it. If I was you I would create my
    surface in max, save as iges, and then import to proe. Mess around with
    the solidify feature, like David said if the surface is not perfect,
    and max outputs some terrible surfaces, this can be very frustrating to
    solidify it. I would then ask why? Why are you brieng in surface in to
    proe of Bush? Do you want to cut it using a cnc?, make a mold from it?
    Once I start with Max I would try to do as much with max as I could and
    leave the file translation out of it. On a side note try STL they work
    with less errors sometimes.
     
    shaun, Jan 22, 2006
    #3
  4. wwswimming

    Jeff Howard Guest

    Has anyone looked at the jpg? Haven't seen REX or Restyle mentioned. Is there
    some other way of working Facet models or features to get to a Solid?
     
    Jeff Howard, Jan 22, 2006
    #4
  5. wwswimming

    wwswimming Guest

    thanks very much to everybody for the help.

    i did the meshtonurbs process in Rhino, exported as an IGES file, Pro-E
    successfully added thickness to make it a solid.

    when i do "thicken" in Solidworks, i'm getting an error message.

    i took the solid into One Space Designer and used it as a tool to cut 2
    solids in half, leaving an imprint which would be useful in future
    modelling except for one thing.

    file size.

    a 50 x 50 mesh worked, the larger meshes totally locked up the 3
    computers involved.

    i'm trying to use gray-scale photographs to allow me to model
    characters for animation faster.

    i'm in the process of learning Max, but i have about 15 years
    experience with some solid modelling tools. basically i get more work
    done faster working in a solid modeller.
     
    wwswimming, Jan 23, 2006
    #5
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