connecting viewports

Discussion in 'AutoCAD' started by JG, Jun 20, 2007.

  1. JG

    JG Guest

    Thanks for the previous replies to curved view ports.
    Also I'm looking to connect viewports (most of our
    machines still use R-14 full version) .
    My problem is I haven't found a way to snap the
    view ports together to match my defpoints rectangles
    in Model space. I can pan them close but doesn't
    appear to be a way to snap between paper and model.
     
    JG, Jun 20, 2007
    #1
  2. JG

    Carl AK Guest

    You could use the "chspace" express tools command to move an object
    from PS to PS, then use this as a reference for panning.

    Another approach - I believe that in PS you can measure distance
    between PS Vport and an object in MS. Now knowing the VP scale, enter
    MS and pan the appropriate distance.

    HTH!
     
    Carl AK, Jun 20, 2007
    #2
  3. Huh?
     
    Michael Bulatovich, Jun 20, 2007
    #3
  4. JG

    JG Guest

    Huh?
    ---
    Well the thing is, if I make two viewports for an
    L shaped view (in R14) then I can get all of my
    plan view into the sheet and leave space for
    curve tables etc in Paper space. But I need a way
    to snap them accurately not just pan till it "looks"
    right, because they need to connect just like the
    Model layout. We do Civil Engineering layouts.
     
    JG, Jun 21, 2007
    #4
  5. OOOOHHHH.

    With multiple overlapping ports the only way to keep them exactly aligned is
    to either not zoom or pan in them *ever*, or same named views when each is
    aligned with the other so that you can return them to alignment if you do
    pan or zoom in either port. Call the views "VP1" and "VP2", and you can
    restore the port to the right alignment, as long as you didn't change the
    position or shape of the viewport in the mean time.

    You make one port to cover, say, most of the model. You copy it without
    moving the copy. You stretch one of the ports in one direction, making an
    "L", and the two remain aligned perfectly. Only if you MOVE one of the
    ports, or ZOOM or PAN in one or both of them, do they go out of alignment.

    Get it?
     
    Michael Bulatovich, Jun 21, 2007
    #5
  6. JG

    JG Guest

    =============
    You make one port to cover, say, most of the model. You copy it without
    moving the copy. You stretch one of the ports in one direction, making an
    "L", and the two remain aligned perfectly. Only if you MOVE one of the
    ports, or ZOOM or PAN in one or both of them, do they go out of alignment.
    Get it?
    ==============
    Yea I think so, I can see that created as you say they "come into existence"
    already aligned. But if I pan in floating Model then there is no way to exactly
    get them back.
    I will try this tomorrow at work. Thanks.
    (unfortunately there is no way to "lock" the view in R14" well at least not
    without some copy workarounds that I've read about).
    I will just have to hope no one opens my drawing and pans it around.
     
    JG, Jun 22, 2007
    #6
  7. JG

    JG Guest

    ======================
    you can digitize a point in a viewport, you just can't modify an
    entity without opening said view. Lord, I hope that makes sense.
    move the viewport to line things up.
    =====================
    Well I wasn't sure I understood the first part but the above
    I think I might understand what you are talking about. I will
    try that tomorrow at work. I'm new to paper and I did not
    realize that I could snap a viewport to a model point in
    floating model which is what "I believe" you are saying.
    When you say digitize I surmise you mean run a poly around
    the viewport (in paper) and then snap it to said common
    model point? And then I'm guessing move the actual
    viewport to this poly in paper?
     
    JG, Jun 22, 2007
    #7
  8. Other than Zoom>>Previous, Zoom>>Previous, Zoom>>Previous...That does work.
    Better to save a view.
    Write a warning in PSPACE on DEFPOINTS to the next user about the alignment
    issue.
     
    Michael Bulatovich, Jun 22, 2007
    #8
  9. BTW, there's an old routine that will align points in different ports that
    could be used to get two ports back in synch:

    MVSETUP>>ALIGN>>HORIZONTAL (or) VERTICAL ALIGNMENT>>

    It's easier just to always return the view thought, IMHO.
     
    Michael Bulatovich, Jun 22, 2007
    #9
  10. JG

    The Jester Guest

    I do the same thing. I don't understand the problem, I guess ... Anyway, I
    salute you !
    It did.
    Yup, 2 VP's, zoom to the right scale, line the VP's up in PS, stretch them
    ét violá !

    The Jester
     
    The Jester, Jun 25, 2007
    #10
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