chrome apparence

Discussion in 'SolidWorks' started by Scott, Aug 26, 2004.

  1. Scott

    Scott Guest

    This was already discussed under the subject of "Chrome and indirect
    Illumination"

    See below:

    You can thank Brian Hill for this!

    1) On the Illumination tab of the material set the reflectivity (or mirror)
    up to it's highest setting

    2) set the material color to Black. Strange but true. Chrome things are
    really almost always 100% black. It's their reflectivity that make them
    appear other colors.

    3) MOST IMPORTANT - have something to reflect in the chrome. This can
    easily be done by adding an image-based material to a spherical
    'environment' scene wall - or just adding other things into the scene to
    reflect in the object. If you check out the toaster on my site the key is
    the room that is reflecting in it. this is really just a photo I found of a
    kitchen that I turned into a material in PW2 and put on the spherical
    environment of the scene.

    http://www.scottjbaugh.com/Desktop images/Bionicle Image4 - Direct.jpg

    Regards,
    Scott Baugh, CSWP
     
    Scott, Aug 26, 2004
    #1
  2. Scott

    Marco Flores Guest

    I have seen the tutorial done by Mike Wilson about of photoworks, but I
    cannot make mi parts with chrome apparence, something that I did is wrong.

    Does anyone of you could you send me a file with the photoworks
    configurated to have a chrome apparence?

    I'm Using SW 2004 s.p 3.0

    Thanks in advanced.
    Marco Flores
    Design Engineer
    Texas Instruments Mexico.
     
    Marco Flores, Aug 26, 2004
    #2
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