bevel gear help

Discussion in 'Pro/Engineer & Creo Elements/Pro' started by ron, Dec 3, 2006.

  1. ron

    ron Guest

    i've viewed many previous posts on this topic. i also visited the
    website on geartechnology
    (http://www.geartechnology.com/mag/gt-model.htm). the information is
    good, but the instructions must pertain to an older version of pro/e.

    i use wildfire 2.0 and need to design a bevel gear, that will mate with
    another orthogonally. the assembly might be a killer. generally, im
    sure some of you might have come across modeling bevel gears. please
    provide a general outline on how to model and things to watch out for
    when i assemble the pair.

    ron
     
    ron, Dec 3, 2006
    #1
  2. ron

    dgeesaman Guest

    Do you *need* to show the teeth? I would avoid that if at all
    possible. We design gearboxes and we always omit the form of the teeth
    on the gear drawings and the assembly models.

    Dave
     
    dgeesaman, Dec 7, 2006
    #2
  3. ron

    David Janes Guest

    I agree, on these grounds:
    * Mechanisms in Pro/e do gears by ratio. They suggest making cylinders at
    pitch diameter which will roll together based on the ratio;
    * Accurate gear tooth geometry is useless in Pro/e, a total waste. No matter
    what extremes you go to get accurate tooth geometry, Pro/e can do nothing
    with it. It does no static stress of gear teeth; it does no dynamic analysis
    of gears under stress; and it does no modal analysis of gear harmonics.
    These things are passed to other software, and more than likely, from one
    specialized gear design software to another gear analysis software. Pro/e
    gets involved in this business only from the standpoint of packaging, from
    the job of supporting these gears, lubricating and protecting them from the
    elements. PRo/e can make the boxes and can capture shaft centers (location,
    diameter) but was never meant to do much more than this, CERTAINLY not to
    design gears, gear teeth, pressure angles, pitch cone angles (straight tooth
    bevel gears), etc., ETC. (this is a HUGE etc, as there is much arcanery
    Pro/e could be involved it with respect to gears. But then, wouldn't we be
    expecting the release of a module called Pro/GEAR that would capture this
    many-faceted arcanery!?!

    David Janes
     
    David Janes, Dec 12, 2006
    #3
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