Best way to model an odd shaped physical object?

Discussion in 'SolidWorks' started by james, Sep 16, 2005.

  1. james

    james Guest

    Does anyone have any tips on modeling an odd shaped object, say, a clay
    model, that someone has shaped by hand.

    For example, some totally random shape made by squishing a ball of clay
    into an odd shape.

    I'm thinking splines in a bunch of parallel planes with an equal number
    of points, and lofting between them.

    I'll take measurements off the model and transfer into 2D sketches.

    Any other ideas?

    I don't have a 3D scanner, etc., so let's bypass that option for now...

    Thanks!
     
    james, Sep 16, 2005
    #1
  2. james

    matt Guest

    Personally I'd use something other than SW to do it like Rhino which is
    actually made for stuff like that.

    Short of that, the parallel plane bit will only get you so far, because
    at some point you will need to cap off the ends without making them look
    like caps. Ed Eaton several years back made a simple model called
    "putty ball" or something like that with splines on perpendicular planes
    where the splines all met at a central axis and then did a closed loft.
    This approach would work for something fairly simple like the dreaded
    "amorphous blob", but if the part has any detail, you will need to
    combine with other techniques.

    If you can identify faces or areas you can create using a particular
    technique, that might be the best place to start. For example, sketch
    out the part or mark up on your physical lump of clay faces that you
    think you can create using lofts. Don't try to build the whole thing in
    one whack. Don't be afraid to overbuild to get the right face shape and
    then trim back to get the right boundary. This can be difficult if you
    don't have any identifiable edges.

    There is no "easy button" for things like this, and SW isn't
    particularly well suited to it.

    matt
     
    matt, Sep 16, 2005
    #2
  3. James.

    Go to http://www.mikejwilson.com and downdload the Scooby Doo model. It was
    done 100% with surfacing, and will give you some ideas.

    Regards

    Mark
     
    Mark Mossberg, Sep 16, 2005
    #3
  4. james

    parel Guest

    The problem is that most of the commands are built to create as smooth
    a surface as possible. I have had good luck working with photographic
    references. A lot of other progs are more suited to this task.

    Possibly:
    Photograph the model from a Lazy Susan style pedestal and overlay all
    those images on the Front Plane (or plane normal to camera view), and
    trace the outlines with splines on construction planes corresponding to
    the angle at which the photograph was taken. Then loft

    If you are not particular about the shape use a fill surface or two
    with 4 or 5 constraint curves. That should be enough to wig the
    algorithm into creating a very rough surface
     
    parel, Sep 16, 2005
    #4
  5. james

    JR Guest

    JR, Sep 16, 2005
    #5
  6. james

    jmather Guest

    jmather, Sep 16, 2005
    #6
  7. james

    Michael Guest

    Not necessarily the cheapest, but by far the easiest would be to send the
    clay blob out to a vendor with a digitizing arm and get a cloud of points
    back. Import that model into SW. Depending on what your neeeds are, you
    might be done at that point. If you need to refine the blob (perhaps for
    manufacturing reasons), you can then create individual surfaces that follow
    the contours of the imported blob. Doing it this way eliminates the
    annoying (and error prone) measurement step

    A lower tech method that will also work (if you can destroy the blob to
    capture it):
    Put the blob onto a scanner and take an image. Slice away a section (.100"
    say), take another scan, repeat until the blob is gone.
    Import the images onto planes spaces at your slice distances, and trace the
    edges of each slice. You've now got a set of guide curves that you can use
    to make your model
     
    Michael, Sep 16, 2005
    #7
  8. james

    rmontminy Guest

    On a side note, an outside service would probably opt to digitize it
    using a laser scanner instead of the point by point physical contact
    type of digitizing. I believe there are services that will even supply
    you with a solid model if you so choose. It would most likely be just
    an iges or step file without a feature tree.
     
    rmontminy, Sep 16, 2005
    #8
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