Animation advice

Discussion in 'SolidWorks' started by john gaskell, Apr 20, 2006.

  1. john gaskell

    john gaskell Guest

    I am a Design Engineer relitivley conversant in SW. I have basic knowledge
    of SW animation but I would like to animate a machine from start op to
    finish op.

    This would include animating chains, links and conveyors.

    Does SW animation have the ability to do this? Or would I have to purchase
    third party software?
    If so which one?


    Cheers.
     
    john gaskell, Apr 20, 2006
    #1
  2. john gaskell

    matt Guest

    Animator is good for mechanisms where the motion is fairly constrained.
    Chains will be a challenge. That's already true in SW without even
    considering Animator, though. Doing a large machine taking a part
    through an entire cycle is entirely possible, depending on what type of
    processes you have. It may work best as a compilation of several
    different animations. Animator works best when you can change something
    like a mate distance or angle value and animate that changing over time.
    If say a box has to be folded and moved down a conveyor, then flipped
    or labeled or whatever, it may take some inventiveness to make it all
    happen, and will probably be best as several small animations pasted
    together with an editor.
     
    matt, Apr 20, 2006
    #2
  3. john gaskell

    mbiasotti Guest

    John, if you can afford to run a beta version of SolidWorks 2007, there
    is new functionality in this area to help you do what you want to do.

    http://beta.solidworks.com

    Regards

    Mark Biasotti
    SolidWorks
     
    mbiasotti, Apr 21, 2006
    #3
  4. john gaskell

    neil Guest

    then again - we are not supposed to talk about it or use it for production
    purposes are we? ;o)
     
    neil, Apr 21, 2006
    #4
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