Aligning Viewports?

Discussion in 'AutoCAD' started by Bill Allen, Jul 7, 2004.

  1. Bill Allen

    Bill Allen Guest

    I work with floor plans with grid bubbles.

    On occasion, I want to issue a change to a drawing, but only publish the
    affected area in an 8-1/2 x 11 submittal.

    I have three viewports:
    One (essentially) square view port which shows the area of the plan I'm
    interested in.
    One rectangular view port to the right of the square one. It is narrow in
    width but the same height as the square one. This is used to show the grid
    bubbles on the side of the plan.
    One rectangular view port above the square one. It is narrow in height but
    the same width as the square one. This is used to show the grid bubbles on
    the top of the plan.

    Whenever I pan to show a new area of the floor plan, I have to (manually)
    adjust the retangular view ports so that they show the correct relationship
    with the floor plan. To do this I usually draw to orthogonal rays and
    "eyeball" it in.

    Is there a better way to do this?

    Thanks,

    Bill
     
    Bill Allen, Jul 7, 2004
    #1
  2. I have used viewports similarly for chainages in plan/profiles and found
    that it is easier to move the whole viewport using osnap from and to objects
    between viewports. ie, you can move the grid viewport by snapping from an
    object in model space there to 'perp' to or whatever in the destination
    viewport. These osnaps will 'see' objects in model space, even though
    working in paperspace.
    The viewport window itself can then be grip edited to regain it's proper
    size, but don't move the viewport at that stage.
    Another way is to have your grid in model space offset from the plan, as
    is usual, but in paperspace, copy the plan viewport and simply resize that
    over to where the grid is, but not move it off alignment, using orthomode.
    Hope this isn't more confusion, but harder to explain than excercise! Rod
    D.
     
    Rod M. Dunphy, Oct 5, 2004
    #2
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