Adding relations in 3D sketches

Discussion in 'SolidWorks' started by Brian Mears, Dec 12, 2003.

  1. Brian Mears

    Brian Mears Guest

    I'm fairly new to SW... having trouble attempting to add relations to
    3D sketches. There's not much in the help files.

    This is hard to explain without a picture, but basically I have a wire
    that bends a few times on the YZ plane, then bends 90 degrees in line
    with the X axis, goes about an inch, then bends back onto a YZ plane
    (parallel to the first plane). The bends on the second YZ plane match
    the bends on the first. From a top view, it's U-shaped.

    From a side view, I need to make the all lines 'colinear' (on top of
    each other, but apart the distance of the x-direction bend. Does that
    make sense?

    If I attempt to add a colinear relation, it actually makes the lines
    colinear... pulls the line out of the YZ plane it's on.

    Is there some art to doing this? Any help would be appreciated.
    Thanks...

    Brian
     
    Brian Mears, Dec 12, 2003
    #1
  2. It takes a bit more thought than a 2D sketch. Try using construction lines
    to your benefit. Draw a construction line from one endpoint make it
    perpendicular to the line and orient it using parallel to planes and
    similar. I had a bit more complex situation I had a line that had a
    compound angle. If I recall I had to draw 6 construction lines to acomplish
    that. (Remember you could also use multiple 2D sketches and use composite
    curve to accomplish what you need.)

    Good luck,

    Corey.
     
    Corey Scheich, Dec 12, 2003
    #2
  3. Brian Mears

    matt Guest

    ....
    Sounds like you want them co-planar.

    There are two things you could do, as I read what you're asking. You could
    make all the lines coincident with a plane which you would need to set up,
    or you could do the coplanar part in a 2D sketch.


    matt
     
    matt, Dec 12, 2003
    #3
  4. Brian Mears

    Krister L Guest

    Also note that You can put in dimensions between planes and the 3D sketch

    Krister L

    Brian Mears <> skrev i
    diskussionsgruppsmeddelandet:
    ....
     
    Krister L, Dec 12, 2003
    #4
  5. With what you are describing, the simplest and most robust solution might be
    a projected sketch (projecting sketch onto sketch). You just draw your YZ
    side view with all of your funky bends in a planar sketch, then your U
    shaped top view in a different planar sketch, and project them to create a
    3D curve.
    This feature is very handy, fast, and easy to edit when it is applicable
    (basically, the curve must be fully defined by two orthographic views).
     
    Edward T Eaton, Dec 12, 2003
    #5
  6. Brian Mears

    TheTick Guest

    You can pick the endpoints of the lines that need to be "collinear on
    different planes" and constrain them horizontal (same "x"), vertical,
    or Along Z.
     
    TheTick, Dec 13, 2003
    #6
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