[URL]http://www.d-digest.com/soliddigitaldigest/v4i5/usernews.html[/URL] Chris Garcia, VP of R&D at SolidWorks also cited some impressive QA statistics at the press dinner Monday night. SolidWorks worked with more than 3,600 users during beta testing for SolidWorks 2004. There was a competition to see who could find the most problems. After 4,776 hours of usage, a total of 1,057 verified bugs were identified. Garcia said that 80% of those bugs were fixed before first customer ship of the new release on September 8, 2003. Incentive prizes included a HP workstation and several i-Pods, with users earning points according to how many bugs they discovered. The top five performers by points were: Jason Caprioti: 445 Stefan Berlitz: 393 Scott McFadden: 392 Casey Kimes: 233 Clarence Ivester: 231 Garcia said a similar beta test program for the next release will being in May. The goal is to capture 2,100 bugs – twice as many as the previous release. 2100 bugs?! So are they planning on this next version to be worse than 2004?